Description: 三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the effects of natural scenes generation algorithm (tree, cloud, fog, smoke, explosions, etc.) Platform: |
Size: 11529801 |
Author:张文广 |
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Description: 一份3ds文件格式文档和实现原代码。
修正文档纹理映射部分的错误。
修正源代码包含头文件的错误。-a document format files and achieve the original code. Texture mapping files that some mistakes. Amendments to the source code files contain errors. Platform: |
Size: 33373 |
Author:asdf |
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Description: 这是一个在VC环境下利用OpenGL模拟水波效果的源程序,充分运用 OpenGL的纹理坐标,贴图坐标相关函数。是学习OpenGL纹理与贴图的理想示例代码。-This is an environment in VC OpenGL wave simulation results of the source, make full use of OpenGL texture coordinates, mapping coordinates correlation function. Learning OpenGL texture mapping with the ideal sample code. Platform: |
Size: 46264 |
Author:李汇军 |
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Description: 一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example! Platform: |
Size: 2216597 |
Author:xczhang |
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Description: 游戏开发导引第十章源码,纹理贴图,书很好,BaiDu上搜不到源码的,故上传,太大了(总共10多兆)下载困难,只好分开传,原本该网站只有1-5章内容-game development Seeker Chapter 10 source, texture mapping, a good book, not found on the portal source code, Upload it, too (a total of more than 10 trillion) download difficulties, but separated from Buddhism, the original site of the only Chapter 1 -5 Platform: |
Size: 330348 |
Author:qtbjq |
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Description: 三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the effects of natural scenes generation algorithm (tree, cloud, fog, smoke, explosions, etc.) Platform: |
Size: 11529216 |
Author:张文广 |
Hits:
Description: 一份3ds文件格式文档和实现原代码。
修正文档纹理映射部分的错误。
修正源代码包含头文件的错误。-a document format files and achieve the original code. Texture mapping files that some mistakes. Amendments to the source code files contain errors. Platform: |
Size: 32768 |
Author:asdf |
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Description: 三维纹理映射源代码,实现圆球形的几何目标的纹理映射,采用光线追踪算法-Three-dimensional texture mapping source code to achieve the goal spherical geometry of texture mapping, the use of ray tracing algorithm Platform: |
Size: 4096 |
Author:张博士 |
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Description: 在控制台程序下使用控制点绘制Bezier曲面,添加了材质和光影-In the console program to use Bezier surface control point mapping, add a texture and lighting Platform: |
Size: 331776 |
Author:sheryl |
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Description: 这是一个基于OpenGL用Vc++开发的3D太阳系,涉及OpenGL纹理贴图等知识点,源码带有注释。-This is based on OpenGL using Vc++ Developer, 3D solar system, involving the knowledge of OpenGL texture mapping points, source code with annotations. Platform: |
Size: 5121024 |
Author:杨阳 |
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Description: 这个程序是一个OpengL程序,是OpenGL编程精粹中实现纹理映射的源代码-This program is a OpengL program is implemented in OpenGL texture mapping the essence of programming source code Platform: |
Size: 4803584 |
Author:hutiejun |
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