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[Windows Developsupertimer

Description: 本实例实现了一中微秒级的精确定时,利用多媒体定时器的基本功能,可以通过两种方法实现精确定时。1)使用timeGetTime()函数,该函数定时精度为ms级,返回从Windows启动开始所经过的时间。2)使用timeSetEvent()函数.
Platform: | Size: 64809 | Author: shu | Hits:

[Windows Developsupertimer

Description: 本实例实现了一中微秒级的精确定时,利用多媒体定时器的基本功能,可以通过两种方法实现精确定时。1)使用timeGetTime()函数,该函数定时精度为ms级,返回从Windows启动开始所经过的时间。2)使用timeSetEvent()函数.-Achieved one of the examples in the microsecond-level precision timing, use the basic functions of multimedia timer can be two ways to achieve precise timing. 1) Use timeGetTime () function, which ms timing accuracy for the class, to return from the Windows start after the beginning of time. 2) the use of timeSetEvent () function.
Platform: | Size: 3760128 | Author: | Hits:

[GUI Develop00x

Description: 跳棋游戏 1、UDP广播与动态创建TCP结合,实现启动程序自动寻找服务器,如没有自己创建服务器,省去了用IP连接的麻烦 2、无标题窗口创建自己喜欢的界面。实现用假标题栏移动窗口,无标题窗口在任务栏显示系统菜单 3、几个较实用的用户控件 (1)图形button:支持导入一张四格图片(四种状态)便得到自己想要的button (2)图形option:也是导入一张四格图片就行 (3)图形scoller:相当于一个可以卷动控件的frame (4)图形进度条、滑动条:导入格式图片即可 (5)简单的可改变外框颜色的Textbox:快乐不多的作品 4、其他小技巧 (1)用图形option实现图形选项卡效果 (2)用图形scollor实现漂亮的listview效果 (3)不闪动画播放:cmb666大师的,呵呵 (4)用timeGettime函数的精确延时过程,比timer控件,sleep函数都来得方便和好用 (5)定义不规则的跳棋棋盘的思路,我想了好久,-err
Platform: | Size: 652288 | Author: www | Hits:

[OS programDelay(vb)

Description: 在程序流程中经常要延时一段时间后再继续往下执行,在VB中常用的有以下几种方法 1、SLEEP 2、timer() 3、Windows API函数timeGetTime() -Process in the program often have to delay the implementation period of time then continue down, in VB there are several commonly used method 1, SLEEP 2, timer () 3, Windows API function timeGetTime ()
Platform: | Size: 1024 | Author: 曲云腾 | Hits:

[Hook apibscl

Description: 变速齿轮原理是,游戏在刷新画面时会用到时钟来控制刷新速度,有过游戏开发的人都知道,一般游戏锁定1秒30帧,这样会很流畅,人眼有视觉停顿,当速度达到1秒16帧的时候,就是在跑动画了,游戏用到的计时器有大部分是两个windows提供的api函数,一个是::GetTickCount,一个是::timeGetTime,这两个api的原型请查msdn,我们利用hook api 去修改它的值,从而改变游戏速度,工程是一个d-Change gear principle is that the game will refresh the screen refresh rate is used to control the clock, had a game developer knows that, generally 1 second 30 game lock, it will be very smooth, human eyes have visual pause, When the velocity reaches 1 second 16 time is running animation, and game timer are used to provide most of the api function of two windows, one is:: GetTickCount, one is:: timeGetTime, these two api prototype please check msdn, we use the hook api to modify its value, thus changing the game speed, works as a dll!
Platform: | Size: 2048 | Author: 吴磊 | Hits:

[Windows DevelopMultiTimer

Description: 程序列出所有的计时方法和计时应用,WM_TIMER、Sleep()、利用COleDateTime类和COleDateTimeSpan类、利用GetTickCount()函数、利用 timeGetTime()函数、利用 timeSetEvent()函数和使用QueryPerformanceFrequency()和QueryPerformanceCounter()函数实现高精度定时-Program lists all of the timing method and timing applications, WM_TIMER, Sleep (), use COleDateTime class and COleDateTimeSpan class, using GetTickCount () function, using timeGetTime () function, using timeSetEvent () function and use of QueryPerformanceFrequency () and QueryPerformanceCounter () function for high precision time
Platform: | Size: 1651712 | Author: 王琳伟 | Hits:

[Program docTIME-FUNCTION

Description: windows下的几种常用的时间函数的使用方法。例如sleep函数,MFC下的timer事件,C语言下的Time,GetTickCount(),timeGetTime等函数的使用方法。-Some commonly used time function
Platform: | Size: 3072 | Author: dengzi | Hits:

[Other GamesTimeCounter

Description: 一个简单的RGSS计时器,使用的是timeGetTime() Win32API-(RGSS) A simple time counter, using timeGetTime() (Win32API)
Platform: | Size: 5120 | Author: Unknown | Hits:

[Other颜色处理

Description: Public Sub DibGet(ByVal IdSource As Long, XBegin As Long, ByVal YBegin As Long, ByVal XEnd As Long, ByVal YEnd As Long) Dim iBitmap As Long Dim iDC As Long Dim I As Long Dim W As Long Dim H As Long On Error GoTo ErrLine Done = False TimeGet = timeGetTime InPutWid = XEnd - XBegin InPutHei = YEnd - YBegin W = InPutWid + 1 H = InPutHei + 1 I = (Bits \ 8) - 1 ReDim ColVal(I, InPutWid, InPutHei) With bi24BitInfo.bmiHeader .biBitCount = Bits .biCompression = 0& .biPlanes = 1 .biSize = Len(bi24BitInfo.bmiHeader) .biWidth = W .biHeight = H End With iBitmap = GetCurrentObject(IdSource, 7&) GetDIBits IdSource, iBitmap, 0&, H, ColVal(0, 0, 0), bi24BitInfo, 0& DeleteObject iBitmap Done = True TimeGet = timeGetTime - TimeGet Exit Sub ErrLine: MsgBox "错误号: " & Err.Number & ": " & Err.Description End Sub(The RGB value of a pixel is displayed, and the high hand continues)
Platform: | Size: 2048 | Author: GSO625 | Hits:

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