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Description: 这也是一个delaunay三角网的程序,功能是我见到最强大的。能生成二维和三维,并有openGl创建模拟三维图。原程序中编译时需要wx/的文件,我没有找到。不过不影响程序的学习.希望对你有用!!包中有.exe可先-This is a triangular network nodes procedures, I see the function is the most powerful. Can generate two-dimensional and three-dimensional, and openGl create simulated three-dimensional map. The original procedure required compiler wx / documents, I could not find. But not affect the learning process. Hope useful to you! ! Included in the package. Exe can take a look at!
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Size: 48529 |
Author: gaoqing |
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Description: Terrain Edit Tool
To load a terrain you need to use the .ox3 look the sample in [TerrainLoad] folder.
But you have two chose with the texture you can add a glmateriallib to your form and
load the saved texture manualy with your setting.
Or you can add a glmateriallib to your form and load the [YourTerrainfile]_.mat with the lib
and set the Material.libname to Terrain .
[YourTerrainfile].ox3 [Terrain Mesh]//User file
[YourTerrainfile].ox3_.mat [Terrain Material Save]//User file
[YourTerrainfile].ox3_.dat [Terrain Save/Load info]//Editor file
[YourTerrainfile].ox3_.jpg [Terrain Texture]//Editor file and User file
[YourTerrainfile].ox3_Detail_.jpg [Terrain Detail map]//Editor file and User file
Plz don t delete or move file in this folder it have some path name saved.
Or if you like to delete your terrain delete all file with the same name in but you lose your terrain.
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Size: 1792000 |
Author: 王維 |
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Description: 有限元分析方法使用c语言编程生成二维网格的程序-finite element analysis method using C language programming two-dimensional mesh generation process
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Size: 13312 |
Author: lile |
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Description: 为了实现图像处理的需要,实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的初始化的文档很多,在这里我就不多说了,感兴趣的读者可以参考有关的文档。在DrawScene函数中调用全局函数GLDraw3DBMP完成绘图部分。
编译源代码时,必须把opengl32.lib glu32.lib链到工程中。
可以通过对话框改变材质。按上下箭头键可以实现三维图像的绕x轴旋转,按左右箭头键可以实现三维图像绕z轴旋转。
本代码在Windows2000下编译通过。-image processing in order to achieve the necessary two-dimensional realization of the three-dimensional images, then wrote the code, with the readers are interested in sharing. Image Access First bmp image files, two from the clipboard. The MFC code Calling OpenGL library functions to achieve the three-dimensional two-dimensional image display, image width, height and pixel brightness of the three-dimensional space x, z, y coordinates. Main initialization procedures, mapping, the release of resources and operation, the function of these documents OGL_MFCView.cpp achieve. OpenGL library initialization of the documents, the OnCreate, InitScene DrawScene function and the realization of the main initialization OpenGL runtime environment variables, 3D objects light, material, and as such introd
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Size: 105472 |
Author: 周立 |
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Description: 这也是一个delaunay三角网的程序,功能是我见到最强大的。能生成二维和三维,并有openGl创建模拟三维图。原程序中编译时需要wx/的文件,我没有找到。不过不影响程序的学习.希望对你有用!!包中有.exe可先-This is a triangular network nodes procedures, I see the function is the most powerful. Can generate two-dimensional and three-dimensional, and openGl create simulated three-dimensional map. The original procedure required compiler wx/documents, I could not find. But not affect the learning process. Hope useful to you! ! Included in the package. Exe can take a look at!
Platform: |
Size: 48128 |
Author: gaoqing |
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Description: 该文件为二维网格划分程序,网格划分是数值模拟软件的前处理部分,他决定了数值模拟过程的时间和计算结果的精度-the document for the two-dimensional mesh procedure, the mesh is the numerical simulation software before processing. He decided a numerical simulation of the time and the precision of the results
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Size: 589824 |
Author: 张洪梅 |
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Description: 网格划分工具箱,由美国MIT一个博士编写。可以实现二维和三维网格划分。-mesh toolbox, one from the United States, Dr. MIT. Can achieve two-and three-dimensional mesh.
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Size: 106496 |
Author: Liu Fengtao |
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Description: Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and iteratively refine the subdivision. Require OpenGL(R). snapshot level 2 PNG, snapshot level 4PNG. -Approximating the sphere by a subdivision mesh. Start from the icosahedron base mesh and i teratively refine the subdivision. Require Op enGL (R). PNG snapshot level two, 4PNG snapshot level.
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Size: 1024 |
Author: 田先生 |
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Description: Direct3D 游戏开发技术详解 配套第9章代码
加载两个Mesh模型
1.封装摄象机类实现场景漫游
2.封装对象模型实现任意控制-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
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Size: 914432 |
Author: kongxiangan |
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Description: 单元网格划分
一个最基本的有限元计算程序
二维传热问题 -Unit mesh of a basic two-dimensional finite element calculation procedure of heat transfer problem
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Size: 428032 |
Author: yaya |
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Description: 运用MATLAB编程实现计算两序列x1(n)={1,2,3,4,5},x2(n)={1,2,3,4,5,4,3,2,1}的圆周卷积-Calculated using MATLAB programming to achieve the two sequences x1 (n) = (1,2,3,4,5), x2 (n) = (1,2,3,4,5,4,3,2,1) of circular convolution
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Size: 1024 |
Author: 王丽越 |
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Description: 基于MATLAB的数学图形制作
过具体实例研究MATLAB绘制二维图形和三维图形的plot、ezplot、mesh、surf、ezmesh、ezsurf、
plot3等几个作图函数,说明它们的使用方法和技巧。-MATLAB-based graphical mathematical study of the production of any specific examples of MATLAB graphics drawing two-dimensional and three-dimensional graphics plot, ezplot, mesh, surf, ezmesh, ezsurf, plot3 several mapping functions, the use of their methods and techniques.
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Size: 571392 |
Author: 吕大 |
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Description: 二维浅水方程运行流场,采用有限元法变成,采用不规则三角形网格的分步杂交方法,在前半步长用特征线法,后半步长用集中质量有限元方法求解方程,是变边界模型-Two-dimensional shallow water equations to run the flow field into a finite element method, using irregular triangle mesh step-by-step hybrid methods, with the former half-length method of characteristics, with focus on long after the half the quality of the finite element method for solving equations, is variable boundary model
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Size: 11264 |
Author: 融融 |
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Description: This application is a simulation of a wireless sensor network. Such a network is used to detect and report certain events across an expanse of a remote area - e.g., a battlefield sensor network that detects and reports troop movements. The idea behind this network is that it can be deployed simply by scattering sensor units across the area, e.g. by dropping them out of an airplane the sensors should automatically activate, self-configure as a wireless network with a mesh topology, and determine how to send communications packets toward a data collector (e.g., a satellite uplink.) Thus, one important feature of such a network is that collected data packets are always traveling toward the data collector, and the network can therefore be modeled as a directed graph (and every two connected nodes can be identified as "upstream" and "downstream.") -This application is a simulation of a wireless sensor network. Such a network is used to detect and report certain events across an expanse of a remote area- e.g., a battlefield sensor network that detects and reports troop movements. The idea behind this network is that it can be deployed simply by scattering sensor units across the area, e.g. by dropping them out of an airplane the sensors should automatically activate, self-configure as a wireless network with a mesh topology, and determine how to send communications packets toward a data collector (e.g., a satellite uplink.) Thus, one important feature of such a network is that collected data packets are always traveling toward the data collector, and the network can therefore be modeled as a directed graph (and every two connected nodes can be identified as "upstream" and "downstream.")
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Size: 438272 |
Author: Imran |
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Description: A sample function of two variables.
PEAKS is a function of two variables, obtained by translating and
scaling Gaussian distributions, which is useful for demonstrating
MESH, SURF, PCOLOR, CONTOUR, etc.-A sample function of two variables.
PEAKS is a function of two variables, obtained by translating and
scaling Gaussian distributions, which is useful for demonstrating
MESH, SURF, PCOLOR, CONTOUR, etc.
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Size: 87040 |
Author: gao |
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Description: 二维贴体网格 fortran 源程序;偏微分方程生成网格,附详细的说明文档-body-fit mesh generation, two dimension
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Size: 3072 |
Author: 朱海 |
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Description: 非结构化网格的实现,二维非结构化网格生成及流动传热求解程序-Unstructured grid implementation, two-dimensional unstructured grid generation and flow and heat transfer solver
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Size: 7168 |
Author: zhaolei |
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Description: (l)提出了基于最小二乘网格的自由变形技术。以最小二乘网格作为原始网格
的低分辨率网格,将两者之间的高低频差用局部标架编码,达到保持网格模型的
表面几何细节的目的。算法基本思想就是利用网格自由变形技术(均值坐标)控
制低分辨率的最小二乘网格,而不是直接控制原始网格 然后通过局部标架编码
重建变形后的网格。-(L) proposed a free-form deformation based on least squares of the grid technology. The least square grid as the original low-resolution mesh grid, the difference between the two high frequency frames with local codes, to maintain the mesh of the surface geometry details of the purpose. The basic idea is to use grid algorithm is free-form deformation techniques (mean coordinates) to control low-resolution least-squares grid, rather than direct control of the original mesh and then re-encoded frame by local deformation of the grid.
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Size: 7299072 |
Author: 周保兴 |
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Description: 利用VC6.0和DirectX9.0实现的三棱锥-Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
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Size: 2104320 |
Author: 王洁 |
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Description: Two boundary mesh generation around naaca airfoil
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Size: 3072 |
Author: Morteza |
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