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Description: 在VC中操作图形文件,并对所读取的图形实现常规的处理是件很头痛的事。CBmpProc类提供了对图形文件的读取操作,并且对已经读入的图形进行处理,包括:取某区域的内容、将区域的内容复制到剪粘板、将剪粘板的内容复制出来……。
CBmpProc类由BmpProc.cpp和BmpProc.h两个文件组成。继承与CBitmap类。
这里同时提供了使用该类的演示程序及CBmpProc类的使用说明。-in VC operation graphics files, as well as read by the graphics conventional treatment is a very troublesome thing. CBmpProc category provides graphic documentation of the read operations, and to have read the graphics processing, including : from a certain region, the contents of the region to copy the sticky scissors, scissors sticky content duplicated .... CBmpProc BmpProc.cpp by category and BmpProc.h two documents. Inheritance and CBitmap category. Here to provide a demonstration of the use of such procedures and CBmpProc category of use.
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Size: 148985 |
Author: 嘎嘎 |
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Description: VC/MFC
常见的几种图像显示的方法:
1.使用CBitMap,在OnPaint 中绘制
2.用picturn控件绘制
3.用背景图
4.用KoDak控件(需要已经安装)
-VC / MFC common image shows several ways : 1. CBitMap use. Drawing the OnPaint 2. Controls used picturn drawing three. use background Figure 4. charged with KoDak pieces (need to have installed)
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Size: 1181566 |
Author: 朱某某 |
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Description: 用MFC做GDI开发的朋友肯定熟悉CBitmap类,该类封装了HBITMAP对象,简化了关于HBITMAP的API操作,如LoadBitmap方法可直接加载资源中指定ID的图片,但是很多情况下我们需要从文件中加载图片。。。
Platform: |
Size: 34304 |
Author: xuxinchao |
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Description: VC图像处理使用picture控件动态显示图片方法
一 控件适应于图片尺寸
添加一个picture控件,修改ID为IDC-PICTURE,并添加一CBitmap m_bmp成员变量
在OnInitDialog()函数中添加如下代码
if(m_bmp.m_hObject!=NULL) m_bmp.DeleteObject();
Platform: |
Size: 40448 |
Author: 284391123@qq.com |
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Description: VC实用位图处理类CDCBitmap,提供读取显示位图等功能-VC practical Bitmap class CDCBitmap provide readers Bitmap functions
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Size: 3072 |
Author: |
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Description: 一个小的游戏引擎engine_code-a small game engine engine_code
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Size: 75776 |
Author: 李天人 |
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Description: 一个vc图形处理的简单程序,实现基本的图像处理和图像变换功能-a simple graphics program, realized the basic image processing and image transform function
Platform: |
Size: 112640 |
Author: alex |
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Description: 在VC中操作图形文件,并对所读取的图形实现常规的处理是件很头痛的事。CBmpProc类提供了对图形文件的读取操作,并且对已经读入的图形进行处理,包括:取某区域的内容、将区域的内容复制到剪粘板、将剪粘板的内容复制出来……。
CBmpProc类由BmpProc.cpp和BmpProc.h两个文件组成。继承与CBitmap类。
这里同时提供了使用该类的演示程序及CBmpProc类的使用说明。-in VC operation graphics files, as well as read by the graphics conventional treatment is a very troublesome thing. CBmpProc category provides graphic documentation of the read operations, and to have read the graphics processing, including : from a certain region, the contents of the region to copy the sticky scissors, scissors sticky content duplicated .... CBmpProc BmpProc.cpp by category and BmpProc.h two documents. Inheritance and CBitmap category. Here to provide a demonstration of the use of such procedures and CBmpProc category of use.
Platform: |
Size: 165888 |
Author: 嘎嘎 |
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Description: vc实现的支持位图的slider 控件。-vc achieve the support bitmap slider controls.
Platform: |
Size: 72704 |
Author: 我是谁 |
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Description: VC/MFC
常见的几种图像显示的方法:
1.使用CBitMap,在OnPaint 中绘制
2.用picturn控件绘制
3.用背景图
4.用KoDak控件(需要已经安装)
-VC/MFC common image shows several ways : 1. CBitMap use. Drawing the OnPaint 2. Controls used picturn drawing three. use background Figure 4. charged with KoDak pieces (need to have installed)
Platform: |
Size: 1181696 |
Author: 朱某某 |
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Description: 此程序是在vc++环境下,使用CBitmap对象进行常见的位图操作。在程序中将实际位图作为一个资源对象,并根据菜单选择使用LoadBitmap()成员函数加载位图。单击鼠标左键时,改变位图显示并实现不同的变换效果。-This procedure is vc++ Environment, the use of common objects CBitmap bitmap operation. Procedures will be in the actual bitmap as a resource object, and in accordance with the option of using the menu LoadBitmap () member function to load bitmap. Click the left mouse button, the changes in the bitmap display and transform to achieve different effects.
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Size: 69632 |
Author: weiyingqi |
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Description: 在用vc做程序时候,经常需要把输出的文本和图形保存到位图文件,当然可以有现成的控件来实现,但总不能如自己所愿,还是自己动手写吧!如下图:
一、实现方法
要把文本和图形保存到位图文件,只要对掌握位图结构有一定的了解,一切都ok呢。先必须要创建内存设备环境,然后内存设备环境创建的DIB区域,别忘了还要创建个CBitmap对象,CBitmap对象必须和DIB区域关联起来,把CBitmap对象选择到当前设备环境,然后在当前设备环境输出文本和图形就可以了。
-Vc procedures used to do often need to output text and graphics preservation plan in place, and of course, can have ready-made controls to achieve, but not as his own wish, or write your own hands! The following graph: First, the realization method of text and graphics to put in place plans to preserve documents, as long as the structure of the master bitmap have a certain understanding, everything is ok then. First need to create a memory device environment, and then memory devices DIB created regional environment, do not forget to also create a CBitmap object, CBitmap object must be associated with DIB region to choose CBitmap object to the current equipment, the environment, and then in the current environment equipment output text and graphics on it.
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Size: 5120 |
Author: 林 |
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Description: 如何滚动的文字在一个固定的图像背景的VC + + 6.0 。我搜查了互联网,但无法找到任何关于这个简单的文章。所以,我开始尝试在此,并终于找到了解决办法。创建一个MFC的文档/视图的项目,并选择CScrollView作为基类。 现在添加一个位图资源,你想作为窗口背景。 现在创建一个CBitmap变量加载位图资源中的框架窗口类。-I have searched the internet but could not find any simple article on this. So, I started experimenting on this and finally found a solution.
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Size: 75776 |
Author: Athink |
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Description: 用VC++实现对BMP位图的读取。使用CBitmap类中的LoadBitmap()函数成员。-Using VC++ implementation of the BMP bitmap reading. Use CBitmap class LoadBitmap () function member.
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Size: 317440 |
Author: 清风斜阳 |
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Description: 报警控制在各种工业控制系统中是经常见到的,一般用于报警的方法有很多,有用文本标示,有用图形表示的,其原理不外乎构造CDC类对象然后利用提供的各种基本图元属性进行图形绘制就可以了.这里我们来制作一个能够显示报警文本,当出现某个报警的时候我们然背景进行闪烁就可以实现功能了.
-VC define COLOR_RED RGB(255,0,0)
#define COLOR_GREEN RGB(0,255,0)
protected:
CBitmap*m_pBitmapOldBackground
CBitmap m_bitmapBackground
CDC m_dcBackground
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Size: 2048 |
Author: 轩零 |
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Description: Visual C++语言提供了虚屏功能,利用它及Windows GDI图形函数,可编制出功能强大的图形处理程序。虚拟屏幕的原理是,首先定义一个虚拟设备描述表及一块位图象数据区,将本应在实际窗口的绘画处理转移到此图象数据区(这块图象数据区功能相当于视频存储区),绘画操作完成后可通过图象传递,将结果弹出到可视窗口。许多Windows环境的图形处理或CAD系统都采用了这种技术。如GIS软件Mapinfo、AutoCAD for Windows等,它们的图形操作功能如开窗、漫游等的基础都是建立在虚屏基础上,并且将操作界面都作成工具窗(一种特殊的窗口,客户区内规则地排列着图象按钮响应操作代码)的形式,直观、灵活且便于用户选择操作。VC++的CDC类、CBitmap类封装了对虚屏的操作,利用类的继承性,也可很容易的实现工具窗。-Visual C++ provides a virtual screen function, use it, and Windows GDI graphics functions, can be prepared in a powerful graphics program. The principle of the virtual screen, first define a virtual device description table and a bit image data area, the present should be transferred in the actual window painting processing of this image data area (this image data area function equivalent to the video memory area ), after the completion of the painting operation can be passed through the image, the results of the pop-up to the visible window. Graphics or CAD system for many Windows environment using this technology. GIS software Mapinfo, AutoCAD for Windows and other graphics operations functions such as windows, roaming the foundation are built on the basis of the virtual screen, and the operator interface made tool window (a special window, the client area regularly arranged in the form of image button in response to the operation code), intuitive, flexible and user-fri
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Size: 9216 |
Author: iwen |
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Description: VC中的位图变透明类代码 基于Cbitmap派生,VC++编程学习源码,很好的参考资料。-VC bitmap transparent code based on the Cbitmap derived class, learning VC++ programming source code, a good reference.
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Size: 1024 |
Author: 什锦丁儿 |
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