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JILRuntime A general purpose, register based virtual machine (VM) that supports object-oriented features, reference counting (auto destruction of data as soon as it is no longer used, no garbage collection), exceptions (handled in C/C++ or virtual machine code) and other debugging features. Objects and functions can be written in virtual machine code, as well as in C or C++, or any other language that can interface to C object code. The VM is written for maximum performance and thus is probably not suitable for embedded systems where a small memory footprint is required. Possible uses of the VM are in game development, scientific research, or to provide a stand-alone, general purpose programming environment.
Date : 2008-10-13 Size : 408.2kb User : fwx

JILRuntime A general purpose, register based virtual machine (VM) that supports object-oriented features, reference counting (auto destruction of data as soon as it is no longer used, no garbage collection), exceptions (handled in C/C++ or virtual machine code) and other debugging features. Objects and functions can be written in virtual machine code, as well as in C or C++, or any other language that can interface to C object code. The VM is written for maximum performance and thus is probably not suitable for embedded systems where a small memory footprint is required. Possible uses of the VM are in game development, scientific research, or to provide a stand-alone, general purpose programming environment.
Date : 2025-07-16 Size : 408kb User : fwx

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Date : 2025-07-16 Size : 18.07mb User : zhangkaibo
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