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Description: Water is a small mini project inspired by a post in my message forum. The post was talking about whether or not it would be possible to create a water effect by modifying the waving flag tutorial. I stripped the flag of it s texture, put stars in the background, set up 3 layers of waving material, and used some simple blending to make it look as though the three layers were waves rippling across the screen. The effect isn t great, but it s cool looking!
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Size: 53208 |
Author: hxw |
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Description: 实现图像上有水纹波动的效果.zip-achieve watermarked images on the effect of fluctuations. Zip
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Size: 97280 |
Author: 毕世飞 |
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Description: Water is a small mini project inspired by a post in my message forum. The post was talking about whether or not it would be possible to create a water effect by modifying the waving flag tutorial. I stripped the flag of it s texture, put stars in the background, set up 3 layers of waving material, and used some simple blending to make it look as though the three layers were waves rippling across the screen. The effect isn t great, but it s cool looking!
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Size: 53248 |
Author: hxw |
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Description: Delphi实现水波纹效果。含全部源码。-Delphi to achieve water ripple effect. Containing all the source code.
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Size: 273408 |
Author: 王勇 |
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Description: 著名的www.gametutorials.com上下载的Direct3D中关于水纹、水波、水面制作的例子源代码,效果非常真实漂亮-Famous www.gametutorials.com downloaded Direct3D on水纹, water, water produced by the source code examples, the effect is very real pretty
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Size: 232448 |
Author: 张敏 |
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Description: 三维水世界,流动的海水面效果,Windows开发环境,采用OpenGL开发-Three-dimensional water world, the movement of sea-surface effect, Windows development environment, the use of OpenGL development
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Size: 148480 |
Author: 郭清文 |
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Description: 基于OGRE引擎的水流的模拟,效果逼真,算法简单易懂-Based on the Ogre engine flow simulation, the effect of realistic, easy-to-understand algorithm
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Size: 7168 |
Author: 成效 |
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Description: 这是用DirectX9写的一个多纹理的动画,呈现了一个真实的水的效果。-It is written in a multi-texture DirectX9 animated, showing a real effect of the water.
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Size: 7094272 |
Author: 袁文亭 |
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Description: 使用法线贴图在DirectX9中实现水面波动效果。-The use of normal mapping in DirectX9 to achieve the effect of surface fluctuations.
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Size: 4879360 |
Author: 淘气堡 |
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Description: 该程序使用了网格技术实现海水效果的模拟,同时也使用了广告牌技术。-The program uses the grid to achieve the effect of simulated sea water, but also the use of billboard technology.
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Size: 4440064 |
Author: fantasy |
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Description: 一个超级豪华的用GPU编程对水面效果的诠释,完美的酣畅淋漓,是深入学习GPU编程必看的程序。-A super-luxurious GPU programming with the interpretation of the effect of the water, dripping earned perfect, is a must-see-depth study of GPU programming procedures.
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Size: 366592 |
Author: retoal |
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Description: 在vc++在,通过OPENGL函数,利用纹理贴图实现海面效果-In vc++ at, through OPENGL function, use of texture mapping to achieve the effect of the sea
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Size: 406528 |
Author: blackbear |
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Description: 在WINDOWS窗口下绘制水面效果,其他自己下去看吧-WINDOWS window at the water surface under the effect of rendering other go and see their own
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Size: 2544640 |
Author: 蔡伟航 |
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Description: 用c++和opengl写的,对水滴进行模拟,效果很不错-Using c++ and opengl written simulation of water droplets, the effect is pretty good
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Size: 67584 |
Author: 刘格林 |
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Description: 程序实现了OGRE的水处理效果,需要OGRE SDK 和 VS2005的支持,以及DX9.0SDK的支持-Procedures to achieve the effect of the treatment of OGRE, OGRE SDK and VS2005 need of support, as well as the support of DX9.0SDK
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Size: 9914368 |
Author: an |
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Description: delphi water ripple,a very pretty water effect demo.-delphi water ripple
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Size: 192512 |
Author: wangcanloved |
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Description: 水波渲染效果,基于XNA和Shader技术,附带有Skybox-Water Effect, based on XNA and Shader, with Skybox inside
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Size: 866304 |
Author: 郅刚 |
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Description: Nice water effect using c-Nice water effect using c++
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Size: 25600 |
Author: Sniperx359 |
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Description: A program in AutoIT for the water effect. Creation for fun
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Size: 167936 |
Author: sat6022
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Description: Water effect component for Delphi
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Size: 514048 |
Author: Croll |
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