Description: A lot of people asked me, "So how do i put it all together?"
I have taken some of the other tutorials and created this piece of eye candy.
It uses slightly modified versions of the Bouncing Ball and Water Ripple tutorials.-A lot of people asked me, "So how do i put it all together," I have taken some of the other tutorials and created this piece of eye candy. It uses slightly modified versions o f the Bouncing Ball and Water Ripple tutorials. Platform: |
Size: 111616 |
Author:古洪 |
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Description: 经典的水波算法,在背景上加入了,水波折射效果-classical wave algorithm, in the background, joined the wave refraction effects Platform: |
Size: 640000 |
Author:曹建峰 |
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Description: 水面反射和折射,提供源代码,通过下面几步实现:
1.设定一个附加裁减平面
2. 并把摄像机位置设置到当然视点对称的位置, 渲染平面以上部分到一个纹理.
3. 将反射平面的顶点传入VS, 并乘以投影矩阵.得到平面投影点的坐标.
4. 将上述插值传入PS, 并同时除以W, 并(projCoord+1.0f)*0.5f.
5. 再查询渲染得到的纹理, 并加入点噪声, 有水波纹的效果.
-surface reflection and refraction, providing source code, to achieve the adoption of the following steps : 1. Additional reductions set a planar 2. and installed cameras to the course Perspective symmetrical position, play up to the plane over part of a texture. 3. will be the culmination of reflection plane came VS. and multiplied by the projection matrix. be planar projection coordinates of points. 4. Interpolation of the above into PS, and at the same time divided by W, and (projCoord 1.0f)* 0.5f. 5. further inquiries exaggerate the texture, and point to noise, water ripple effects. Platform: |
Size: 251904 |
Author:hmn |
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Description: 用OPENGL实现的水的效果 有水波的波动 波纹效果 动态的水面-Using OPENGL achieve the effect of a wave of water ripple effect of fluctuations in the dynamic of the surface Platform: |
Size: 283648 |
Author:zhang xiang |
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Description: MFC结合opengl实现模拟水面被点击后产生涟漪的效果-Water with opengl for analog MFC is a ripple effect after clicking Platform: |
Size: 52224 |
Author:阿斯顿 |
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Description: 通过opengl接口实现了喷泉动画效果和水波纹,共有6中不同的喷水方式,视角前后左右观察-Opengl interface by a fountain and water ripple animation effects, a total of 6 different water way around, observe the angle Platform: |
Size: 687104 |
Author:yj |
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Description: opengl实现的水波纹的效果,点击鼠标的位置就会出现水波纹的效果,仿真性很强-opengl realize the water ripple effect, click the mouse' s position appears water ripple effect, simulation very Platform: |
Size: 1813504 |
Author:歪歪 |
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Description: 根据光的映射形成水波纹的算法 用opengl+vc实现-
According to the mapping of light form water ripple algorithm with opengl+ vc implementation
Platform: |
Size: 73728 |
Author:hm |
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Description: 通过OPENGL实现水面波纹的模拟,傅里叶算法-Through the OPENGL to achieve the simulation of water ripple, Fu Liye algorithm Platform: |
Size: 163840 |
Author:陈华锦 |
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Description: opengl实现水波纹效果,包含脚本,以及纹理文件,可以作为水波纹学习资料(To achieve water ripple effect, including script, and texture files, can be used as water ripple learning materials) Platform: |
Size: 12824576 |
Author:coulsonwang
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