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[Windows Mobile[PDA][C++]WindowsCEApplicationProgramming

Description: Windows CE Programming: Developing Applications for the Handheld PC .This book is designed to provide information about Windows CE programming-Windows CE Programming : Developing Applications for the Handheld PC. T his book is designed to provide information abo ut Windows CE programming
Platform: | Size: 957734 | Author: 张会光 | Hits:

[Other resourceWINDOWS__socket13

Description: 利用“原始套接字”(Raw Socket),我们可访问位于基层的传输协议。本章专门讲解如 何运用这种原始套接字,来模拟I P的一些实用工具,比如Tr a c e r o u t e和P i n g程序等等。使用原 始套接字,亦可对I P头信息进行实际的操作。本章只关心I P协议;至于如何针对其他协议使 用原始套接字,我们不打算提及。而且,大多数协议(除AT M以外)根本就不支持原始套接 字。所有原始套接字都是使用S O C K _ R AW这个套接字类型来创建的,而且目前只有Wi n s o c k 2提供了对它的支持。因此,无论Microsoft Windows CE 还是老版本的Windows 95 (无 Winsock 2升级)均不能利用原始套接字的能力。-use "raw socket" (Raw Socket), we can visit at the grassroots transmission agreements. This chapter specifically on how to use the original socket, I P to simulate some practical tools, For example Tr a c e r t o u e and P i n g procedures, and so on. Original socket, I can right the first P information of the actual operation. I only care about this chapter P Agreement; As to how the other agreements original socket, we do not intend to mention. Moreover, most agreements (except outside AT M) simply does not support the original socket. All original socket are using S O C K R AW _ the socket types to create, but it's only Wi n o c k 2 of the support it. Therefore, Whether Microsoft Windows CE or an older version of Windows 95 (non-Win sock escalation 2) are not using the ori
Platform: | Size: 692344 | Author: 楼洛阳 | Hits:

[Windows MobileWinCECommunicateCD

Description: Most code samples included on this CD were developed with Microsoft Visual C++ version 5.0 and the Microsoft Windows CE Toolkit for Visual C++ version 5.0. The Sspi and Crypto samples were developed with Microsoft Visual C++ version 6.0 and the Microsoft Windows CE Toolkit for Visual C++ 6.0. The code in sample applications is ported for a Handheld PC, but the programming concepts that are presented apply to all Windows CE-based platforms. -Most code samples included on this CD were d eveloped with Microsoft Visual C version 5.0 an d the Microsoft Windows CE Toolkit for Visual C v ersion 5.0. The Sspi and Crypto samples were dev eloped with Microsoft Visual C version 6.0 and t he Microsoft Windows CE Toolkit for Visual C 6.0 . The sample code in applications is ported for a Handheld PC, but the programming concepts that are presente d apply to all Windows CE-based platforms.
Platform: | Size: 406184 | Author: 王小彬 | Hits:

[Windows Develop304074PlayMP3-eVC3.rar

Description: ======================================================================== Microsoft Foundation Class Library for Windows CE: PlayMP3 ======================================================================== AppWizard has created this PlayMP3 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your PlayMP3 application. PlayMP3.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CPlayMP3App application class. PlayMP3.cpp This is the main application source file that contains the application class CPlayMP3App. PlayMP3.rc This is a listing of all of the Microsoft Windows CE resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft eMbedded Visual C++. res\PlayMP3.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file PlayMP3.rc. res\PlayMP3.rc2 This file contains resources that are not edited by Microsoft eMbedded Visual C++. You should place all resources not editable by the resource editor in this file. PlayMP3.vcc This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: PlayMP3Dlg.h, PlayMP3Dlg.cpp - the dialog These files contain your CPlayMP3Dlg class. This class defines the behavior of your application's main dialog. The dialog's template is in PlayMP3.rc, which can be edited in Microsoft Developer Studio. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named PlayMP3.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft eMbedded Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFCWCXXX.DLL from the Microsoft eMbedded Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFCWCDEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Platform: | Size: 285495 | Author: loveyou365 | Hits:

[Internet-NetworkServer_Client_Sockets_src

Description: The reason why I decided to write this article is because, I was learning myself how to use sockets with under windows, I could not find one place that had a tutorial which included every thing i was looking for, or if it did it was way to complicated for me to understand. In the end after doing my research I put together my resources and came up with this tutorial. I hope that it is clear and informative so that other people can benefit from it -The reason why I decided to write this Artic le is because, I was learning myself how to use sockets with und er windows, I could not find one place that had a tutorial WHI ch included every thing i was looking for. or if it did it was way to complicated for me to und erstand. In the end after doing my research I put my resources together and came up with this TUTO 77. I hope that it is clear and informative so t hat other people can benefit from it
Platform: | Size: 4096 | Author: l | Hits:

[Windows Mobile[PDA][C++]WindowsCEApplicationProgramming

Description: Windows CE Programming: Developing Applications for the Handheld PC .This book is designed to provide information about Windows CE programming-Windows CE Programming : Developing Applications for the Handheld PC. T his book is designed to provide information abo ut Windows CE programming
Platform: | Size: 957440 | Author: 张会光 | Hits:

[VC/MFCWINDOWS__socket13

Description: 利用“原始套接字”(Raw Socket),我们可访问位于基层的传输协议。本章专门讲解如 何运用这种原始套接字,来模拟I P的一些实用工具,比如Tr a c e r o u t e和P i n g程序等等。使用原 始套接字,亦可对I P头信息进行实际的操作。本章只关心I P协议;至于如何针对其他协议使 用原始套接字,我们不打算提及。而且,大多数协议(除AT M以外)根本就不支持原始套接 字。所有原始套接字都是使用S O C K _ R AW这个套接字类型来创建的,而且目前只有Wi n s o c k 2提供了对它的支持。因此,无论Microsoft Windows CE 还是老版本的Windows 95 (无 Winsock 2升级)均不能利用原始套接字的能力。-use "raw socket" (Raw Socket), we can visit at the grassroots transmission agreements. This chapter specifically on how to use the original socket, I P to simulate some practical tools, For example Tr a c e r t o u e and P i n g procedures, and so on. Original socket, I can right the first P information of the actual operation. I only care about this chapter P Agreement; As to how the other agreements original socket, we do not intend to mention. Moreover, most agreements (except outside AT M) simply does not support the original socket. All original socket are using S O C K R AW _ the socket types to create, but it's only Wi n o c k 2 of the support it. Therefore, Whether Microsoft Windows CE or an older version of Windows 95 (non-Win sock escalation 2) are not using the ori
Platform: | Size: 692224 | Author: 楼洛阳 | Hits:

[Windows MobileWinCECommunicateCD

Description: Most code samples included on this CD were developed with Microsoft Visual C++ version 5.0 and the Microsoft Windows CE Toolkit for Visual C++ version 5.0. The Sspi and Crypto samples were developed with Microsoft Visual C++ version 6.0 and the Microsoft Windows CE Toolkit for Visual C++ 6.0. The code in sample applications is ported for a Handheld PC, but the programming concepts that are presented apply to all Windows CE-based platforms. -Most code samples included on this CD were d eveloped with Microsoft Visual C version 5.0 an d the Microsoft Windows CE Toolkit for Visual C v ersion 5.0. The Sspi and Crypto samples were dev eloped with Microsoft Visual C version 6.0 and t he Microsoft Windows CE Toolkit for Visual C 6.0 . The sample code in applications is ported for a Handheld PC, but the programming concepts that are presente d apply to all Windows CE-based platforms.
Platform: | Size: 405504 | Author: 王小彬 | Hits:

[Otherwindowsce

Description: 本書分為上篇、中篇和下篇三個部分,上篇為Windows CE結構分析,中篇為Windows CE情景分析,下篇為實驗手冊。每一篇又劃分為若 干章。上篇包含有引言,Windows CE體系結構,處理 器排程,儲存管理 ,檔案系統和設備管理 等六 章。中篇包含有系統初始化,處理 器排程過程,分頁處理 ,檔案處理 和驅動器載入等五章。下篇包含有Windows CE應用程式開發,Windows CE系統開發,評測與總結以及實習等四章。 上篇的重點在於分析Windows CE kernel的結構以及工作原理 。這個部分是掌握Windows CE作業系統的基礎。 中篇重點在於分析Windows CE kernel的實際運行 過程。如果說 上篇是從靜態的角度 分析Windows CE kernel,那麼中篇則是試圖從動態的角度 給讀 者一個有關Windows CE kernel的描述。希望讀 者能夠通過對中篇的閱讀 理 解,在頭腦中形成有關Windows CE kernel的多方位的運作情景。 下篇著重於有關Windows CE的應用。對理 論 的掌握最終要應用到實務中。-err
Platform: | Size: 14517248 | Author: wwfiney | Hits:

[Windows CETCP

Description: Windows CE TCP 通信编程, EVC4.0-Programming Windows CE TCP communications, EVC4.0
Platform: | Size: 413696 | Author: 彭群 | Hits:

[Windows CELemmingsPocketPc

Description: Lemmings game source in C++ for Pocket PCs running Windows CE. Includes source, binaries, and documentation.
Platform: | Size: 254976 | Author: currentloops | Hits:

[Windows CEWinCE_NET_BootLoader

Description:  Boot Loader 是嵌入式系统开发的重要环节之一。通过博创公司的嵌入式产品UP2NETARM24102S ,详细介 绍了在移植Windows CE 嵌入式操作系统之前Boot Loader 的开发步骤和烧写过程。重点分析了Boot Loader 的原理、启 动、编译过程,编译环境,并给出了Boot Loader 的编程模型和算法框架。有利于全面正确地了解Boot Loader- Boot L oader is one of t he key p a rts in embedded system development . U P2N ETARM24102S which is p ro2 duced by Bochuang comp any is taken f or example . Bef ore t ransplanting embedded op e rating system —WinCE. N ET , t he de2 velopment step of Boot L oade r and p rogramming p rocess a re described , and t he p rinciple of Boot L oade r 、compilation p rocess and compilation environment a re analysed. The p rogramming mode and t he a rit hmetic f rame a re given. The p ap er are used t o understand Boot L oader comp rehensively and cor rectly.
Platform: | Size: 288768 | Author: 谢开明 | Hits:

[Windows CES3C2440_WindowsCE_Driver

Description: 随着信息化、 智能化、 网络化的发展 ,嵌入式技术已经成为通信和消费类产品的共同发展方向。简要介绍嵌入 式操作系统 Windows CE ,同时对 Windows CE下两种基本的驱动开发模型本机设备驱动程序和流接口驱动程序进行重点 说明。在了解两种模型的基础上 ,以基于 S3C2440 处理器的 UART0 驱动程序开发为例 ,详细介绍嵌入式操作系统 Win2 dows CE下流接口设备驱动开发的具体过程-With the development of information ,intelligence and network ,embedded technology has became common direc2 tion of communication and consumption product s. This paper simply int roduces embedded operating system Windows CE ,at the same time especially explains two basal driver model of native and st ream interface device drivers under the Windows CE. With this understanding ,it takes the driver development of UART0 which is based on processor of S3C2440 as an example ,in2 t roduces the development process of st ream interface device driver for embedded Windows CE in details.
Platform: | Size: 179200 | Author: 谢开明 | Hits:

[ARM-PowerPC-ColdFire-MIPSmsg00115

Description: Booting Windows CE device from SD card All you need to do in the bootloader is to read a particular file from the root directory. You don t need write access etc. Your implementation can be much smaller than what is in the OS.
Platform: | Size: 5120 | Author: makku | Hits:

[Software Engineeringjida32

Description: JIDA32 DEMO for Windows 9x/NT/2000/XP/Vista/CE, Linux, VxWorks -1. Purpose: ----------- JIDA is an API that provides control over many Kontron Embedded Modules specific board features. 2. Files/Directories: --------------------- \Jida32.pdf \ReadMe.txt \inc\Jida.h \inc \src \src\JidaTst \src\JidaTst\WinCE \src\JWDogTst \src\JWDogTst\WinCE \src\JidaDemo \Win9xNT \Win9xNT\bin \Win9xNT\lib \WinCE \WinCE\bin \WinCE\lib 3. Demo Installation: --------------------- For full information please refer to JIDA32.PDF Windows 9x, Windows NT, Windows 2000, Windows XP, and Windows Vista: ----------------------------------- Run the sample JidaTst.EXE in the \Win9xNT\bin directory which will dynamically install the drivers. Under Win NT/2000/XP/Vista you need Admin rights to install the drivers for the first time. For Win 98/ME copy the jidan.sys to the windows\system32\drivers directory. The driver***MUST*** be in that directory. If had an older version installed then DO NOT load the jidav.vxd anymore. T
Platform: | Size: 278528 | Author: Hunt | Hits:

[Delphi VCLzylappcom113

Description: "命名管道"或"命名管线"(Named Pipes)是一种简单的进程间通信(I P C)机制,   Microsoft Windows NT,Windows 2000,Windows 95以及Windows 98均提供了对它的支持   (但不包括Windows CE).命名管道可在同一台计算机的不同进程之间,或在跨越一个网络的   不同计算机的不同进程之间,支持可靠的,单向或双向的数据通信.用命名管道来设计应用   程序实际非常简单,并不需要事先深入掌握基层网络传送协议(如T C P / I P或I P X)的知识.这   是由于命名管道利用了微软网络提供者(M S N P)重定向器,通过一个网络,在各进程间建立   通信.这样一来,应用程序便不必关心网络协议的细节.之所以要用命名管道作为自己的网   络通信方案,一项重要的原因是它们充分利用了Windows NT及Windows 2000内建的安全特   性. -name pipes demo
Platform: | Size: 451584 | Author: fyhe | Hits:

[OtherSmartDeviceProject1

Description: A set of classes for handling WiFi connections in Windows CE, has functions for retrieving a list of available access points, signal strengths, checking connection status, and programmatically connecting/disconnecting to/from wireless Access Points. *Program.cs is just a file for testing, doesn t contain relevent code.
Platform: | Size: 93184 | Author: v0x | Hits:

[xml-soap-webservicewceui_xml

Description: 基于wceui的xml操作实例。可用于设置xml内容。实现漂亮的界面。-Operation based on wceui the xml instance. Can be used to set the xml content. To achieve a beautiful interface.
Platform: | Size: 1479680 | Author: 王键 | Hits:

[SymbianIrrlicht

Description: Irrlicht (pronounced [ˈ ɪ ɐ ̯ lɪ ç t] in German) is an open source 3D engine written in C++. It is cross-platform, officially running on Windows, Mac OS X, Linux and Windows CE and due to its open nature ports to other systems are available, including Xbox, PlayStation Portable,[1] SymbianOS[2] and iPhone.[3]
Platform: | Size: 1024 | Author: kanur | Hits:

[Internet-Networkoverlap

Description: 套接字 重叠模型 ,重叠I / O(Overlapped I/O) 模型使应用程序能达到更佳的系统性能。重叠模型的基本设计原理便是让应用程序使用一个 重叠的数据结构,一次投递一个或多个Winsock I/O请求。针对那些提交的请求,在它们完成 之后,应用程序可为它们提供服务。该模型适用于除Windows CE之外的各种Wi n d o w s平台。 模型的总体设计以Wi n 3 2重叠I / O机制为基础。那个机制可通过R e a d F i l e和Wr i t e F i l e两个函数, 针对设备执行I / O操作。-Socket overlap model, overlapping I/O (Overlapped I/O) model so that applications can achieve better system performance. The basic design principles overlap model is to enable applications to use an overlapping of the data structure, a delivery of one or more Winsock I/O requests. For those requests submitted in their complete, the application can provide them with services. The model is applicable in addition to Windows CE platform outside of Wi ndows. The overall design of the model to Wi n 3 2 overlapping I/O mechanisms. That the mechanism by R ead F ile and Wr ite F ile two functions for the device performs I/O operations.
Platform: | Size: 3072 | Author: qin | Hits:
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