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[
OpenGL program
]
xbxtexture1
DL : 0
用硬件三维纹理映射的算法来绘制数据体。用的是VC6.0和opengl-Hardware texture mapping using three-dimensional mapping of the algorithm to data volume.
Update
: 2025-02-17
Size
: 22.66mb
Publisher
:
sophia
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