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Description: impactX Game 2D Engine
2D的游戏引擎
本引擎由清风水波独立开发,以开放源代码方式发布,主要包括
GraphEnine.bas
xAudio.cls
xGraphPool.cls
xInput.cls
xShow
Platform: |
Size: 1349851 |
Author: 芦苇 |
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Description: Microsoft DirectX SDK (November 2007)\\Samples\\C++\\XInput
Platform: |
Size: 716632 |
Author: zhuchudong |
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Description: impactX Game 2D Engine
2D的游戏引擎
本引擎由清风水波独立开发,以开放源代码方式发布,主要包括
GraphEnine.bas
xAudio.cls
xGraphPool.cls
xInput.cls
xShow
-impactX Game 2D Engine2D the game engine of the engine independently developed by the breeze Shuibo to release open-source approach, including GraphEnine.basxAudio.clsxGraphPool.clsxInput.clsxShow
Platform: |
Size: 1349632 |
Author: 芦苇 |
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Description: Microsoft DirectX SDK (November 2007)\Samples\C++\XInput
Platform: |
Size: 716800 |
Author: zhuchudong |
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Description: 自己开发的3D飞行射击游戏,由DirectX9 + VC8编写-Developed my own 3D flight shooting game, DirectX9+ VC8 prepared from
Platform: |
Size: 6603776 |
Author: zhangjin |
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Description: 微软XInput的 一个例子,编译程序时最好和XBox360联机-Microsoft XInput an example of the best and when the compiler online XBox360
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Size: 7932928 |
Author: 王雪健 |
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Description: Xinput CODE Force Feedback Driver
Platform: |
Size: 24576 |
Author: ht06 |
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Description: 一个获取并展示手柄输入信息的例子,同时还涉及如何区分xinput手柄和DirectInput手柄-the joystick sample obtains and displays joystick data
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Size: 18432 |
Author: ss |
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Description: MS Xinput for game programming
Platform: |
Size: 46080 |
Author: tamerkf |
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Description: c# 普通硬件模拟xbox手柄 vjoystick xinput-C# general hardware analog Xbox handle XInput vjoystick
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Size: 172032 |
Author: 七秒记忆 |
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Description: Assert.h CompositorBase.cpp CompositorD3D.h CompositorShader.hlsl InputManager.h REV_CAPI.cpp REV_CAPI_GL.cpp Revive.vcxproj.filters TextureD3D.h VertexShader.hlsl
Common.cpp CompositorBase.h CompositorGL.cpp Error.h main.cpp REV_CAPI_Audio.cpp REV_CAPI_Util.cpp TextureBase.h TextureGL.cpp xinput.cpp
Common.h CompositorD3D.cpp CompositorGL.h InputManager.cpp MirrorShader.hlsl REV_CAPI_D3D.cpp Revive.vcxproj TextureD3D.cpp TextureGL.h xinput.def-Assert.h CompositorBase.cpp CompositorD3D.h CompositorShader.hlsl InputManager.h REV_CAPI.cpp REV_CAPI_GL.cpp Revive.vcxproj.filters TextureD3D.h VertexShader.hlsl
Common.cpp CompositorBase.h CompositorGL.cpp Error.h main.cpp REV_CAPI_Audio.cpp REV_CAPI_Util.cpp TextureBase.h TextureGL.cpp xinput.cpp
Common.h CompositorD3D.cpp CompositorGL.h InputManager.cpp MirrorShader.hlsl REV_CAPI_D3D.cpp Revive.vcxproj TextureD3D.cpp TextureGL.h xinput.def
Platform: |
Size: 37888 |
Author: 刘胜 |
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