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Description: 1,画一个三棱锥(或三棱柱)穿透一个立方体,并用Z_buffer算法消隐,其中立方体和三棱锥的各个面用不同的颜色表示
2,用动画实现穿透的全过程并且实现光照 立方体可以旋转运动 三棱锥可一上下穿透
关键词:Z缓冲器算法 Z向深度缓存算法
Z_buffer Phong光照模型 -a painting a three pyramid (or three prism) penetrating a cube. Z_buffer algorithm using hidden, cube and the three pyramid-all with different colors 2, Animation achieve penetration with the entire process and achieve illumination cube rotation can be a three pyramid next penetrating Keywords : Z Z-buffer algorithm to the depth buffer algorithm Z_buffer Phong illumination model
Platform: |
Size: 79872 |
Author: 朱友勇 |
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Description: 有一行电文, 已按下面规律译成了密码:
A――>Z a――>z
B――>Y b――>y
C――>X c――>x
……….. ………..
即第 1 个字母变成第 26 个字母, 第 2 个字母变成第 25 个字母, 第 i 个
字母变成第 (26-i+1) 个字母, 非字母字符时不变。 要求编出程序, 将密码还原成原文,
并输出原文到文件 decode.txt */
-Has his message, has been translated into law by the following password: A-
Platform: |
Size: 3072 |
Author: 冯艳华 |
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Description: 步距电机控制代码。可以在X,Y,Z三个方向移动电机。-This code is written to control step motor, which is important in some measurments where precision is critical.
Platform: |
Size: 16384 |
Author: 四民之末 |
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Description: 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。所有这些只有区区 264KB。请看程序截图!-3D panorama of a roaming procedure, which includes 3D games produced many of the basic skills such as: Z buffering, texture mapping, matrix, polygon sorting and moving background. Program in the 3D world, including an airplane and a boat and some trees, so you will easily understand the code and modify as you need. All of these only a mere 264KB. See program screenshots!
Platform: |
Size: 257024 |
Author: eason_wit |
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Description: 一个 3D 的全景漫游程序,它包含了制作 3D 游戏的许多基本技巧,例如:Z 缓冲, 纹理映射, 矩阵, 多角形排序和移动背景。程序中的 3D 世界包括一架飞机和一条小船和一些树,这样您将容易理解代码并自行修改为您需要的。-3D panorama of a roaming procedure, which includes the production of many basic skills in 3D games, for example: Z buffering, texture mapping, matrix, polygon sorting and moving background. Program 3D world, including an aircraft and a boat and some trees, so you will easily understand the code and modify to your needs.
Platform: |
Size: 1256448 |
Author: 王先生 |
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Description: 3D KERNEL by RG is a C++ 3D library. It supports Z-Buffering, Goroud/Phong shading, procedural Textures, etc. and is hardware independent.
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Size: 81920 |
Author: pouetzor |
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Description: Zbuffer扫描线算法,Z Buffer(Z 缓存),Z-buffering是在为物件进行着色时,执行“隐藏面消除”工作的一项技术,所以隐藏物件背后的部分就不会被显示出来。-Zbuffer algorithm
Platform: |
Size: 5564416 |
Author: 徐夏辉 |
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