Description: Just the realization of a transparent window in the creation of a window function to add SetWindowLong (this-> GetSafeHwnd (), GWL_EXSTYLE, GetWindowLong (this-> GetSafeHwnd (), GWL_EXSTYLE) ^ 0x80000) HINSTANCE hInst = LoadLibrary ( User32.DLL ) if (hInst ) (typedef BOOL (WINAPI* MYFUNC) (HWND, COLORREF, BYTE, DWORD) MYFUNC fun = NULL// function pointer SetLayeredWindowAttributes made fun = (MYFUNC) GetProcAddress (hInst, SetLayeredWindowAttributes ) if (fun) fun (this-> GetSafeHwnd (), 0200,2) FreeLibrary (hInst))
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