Description: 256-color bitmap to the process, you can image simple geometric operations, including translation, scaling, inversion can also be used for sharpening, such as operation
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对256色bmp图像进行处理的程序
............................\...........\cdib.cpp
............................\...........\cdib.h
............................\...........\cDlgMorphClose.cpp
............................\...........\cDlgMorphClose.h
............................\...........\cDlgMorphDilation.cpp
............................\...........\cDlgMorphDilation.h
............................\...........\cDlgMorphErosion.cpp
............................\...........\cDlgMorphErosion.h
............................\...........\cDlgMorphOpen.cpp
............................\...........\cDlgMorphOpen.h
............................\...........\ch1_1.clw
............................\...........\ch1_1.cpp
............................\...........\ch1_1.dsp
............................\...........\ch1_1.dsw
............................\...........\ch1_1.h
............................\...........\ch1_1.ncb
............................\...........\ch1_1.opt
............................\...........\ch1_1.plg
............................\...........\ch1_1.rc
............................\...........\ch1_1Doc.cpp
............................\...........\ch1_1Doc.h
............................\...........\ch1_1View.cpp
............................\...........\ch1_1View.h
............................\...........\ChildFrm.cpp
............................\...........\ChildFrm.h
............................\...........\ColorTable.h
............................\...........\detect.cpp
............................\...........\detect.h
............................\...........\DIBAPI.CPP
............................\...........\DIBAPI.H
............................\...........\DlgCodeGIF.cpp
............................\...........\DlgCodeGIF.h
............................\...........\DlgColor.cpp
............................\...........\DlgColor.h
............................\...........\DlgGeoRota.cpp
............................\...........\DlgGeoRota.h
............................\...........\DlgGeoTran.cpp
............................\...........\DlgGeoTran.h
............................\...........\DlgGeoZoom.cpp
............................\...........\DlgGeoZoom.h
............................\...........\DlgHuffman.cpp
............................\...........\DlgHuffman.h
............................\...........\DlgIntensity.cpp
............................\...........\DlgIntensity.h
............................\...........\DlgLinerPara.cpp
............................\...........\DlgLinerPara.h
............................\...........\DlgMidFilter.cpp
............................\...........\DlgMidFilter.h
............................\...........\DlgPointStre.cpp
............................\...........\DlgPointStre.h
............................\...........\DlgPointThre.cpp
............................\...........\DlgPointThre.h
............................\...........\DlgPointWin.cpp
............................\...........\DlgPointWin.h
............................\...........\DlgShannon.cpp
............................\...........\DlgShannon.h
............................\...........\DlgSharpThre.cpp
............................\...........\DlgSharpThre.h
............................\...........\DlgSmooth.cpp
............................\...........\DlgSmooth.h
............................\...........\edgecontour.cpp
............................\...........\edgecontour.h
............................\...........\FreTrans.cpp
............................\...........\FreTrans.h
............................\...........\GeoTrans.cpp
............................\...........\GeoTrans.h
............................\...........\GIFAPI.CPP
............................\...........\GIFAPI.h
............................\...........\MainFrm.cpp
............................\...........\MainFrm.h
............................\...........\morph.cpp
............................\...........\morph.h
............................\...........\PointTrans.cpp
............................\...........\PointTrans.h
............................\...........\Rele