Description: exm 3
Object-Oriented Programming and Design Introduction This course introduces students to problem solving by means of object-oriented design and implementation. Emphasis is on problem analysis and solution design, documentation and implementation. Students use commercial software libraries, and create software projects
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class
.....\AlgaeColony.class
.....\Animal.class
.....\Catfish.class
.....\Crocodile.class
.....\HtmlAnchor.class
.....\HtmlImage.class
.....\HtmlPage.class
.....\HtmlTable.class
.....\LivingBeing.class
.....\Simulation.class
.....\SimulationServlet.class
.....\SimulationView.class
.....\Turtle.class
content
.......\blank.gif
.......\Catfish-down.gif
.......\Catfish-left.gif
.......\Catfish-right.gif
.......\Catfish-up.gif
.......\Crocodile-down.gif
.......\Crocodile-left.gif
.......\Crocodile-right.gif
.......\Crocodile-up.gif
.......\initialWorldAlgaeFishCrocTurtle.html
.......\Turtle-right.gif
doc
...\allclasses-frame.html
...\allclasses-noframe.html
...\constant-values.html
...\Crocodile.html
...\deprecated-list.html
...\help-doc.html
...\index-all.html
...\index.html
...\LivingBeing.html
...\overview-tree.html
...\package-list
...\packages.html
...\serialized-form.html
...\stylesheet.css
work
....\Crocodile.java
....\LivingBeing.java