File list (Check if you may need any files):
AnimationShop83
...............\Animations
...............\..........\Digger
...............\..........\Small Dice
...............\Data
...............\....\am8.dat
...............\....\entity.dat
...............\....\Gallarys
...............\....\........\Army
...............\....\........\....\Chinook.cpy
...............\....\........\Joints
...............\....\........\......\Outline.cpy
...............\....\........\......\Quick Tester.cpy
...............\....\........\Monsters
...............\....\........\........\Fiend.cpy
...............\....\........\........\Mr Quake.cpy
...............\....\........\........\Ogar.cpy
...............\....\........\........\Scrag.cpy
...............\....\........\........\Shambler.cpy
...............\....\........\........\Zombie.cpy
...............\....\........\Nice Objects
...............\....\........\............\Arch.cpy
...............\....\........\............\Beams & Arch.cpy
...............\....\........\............\Bridge.cpy
...............\....\........\Objects
...............\....\........\.......\Cube.cpy
...............\....\........\.......\Cylinder.cpy
...............\....\........\.......\Pyramid.cpy
...............\....\........\.......\Triangle.cpy
...............\....\........\Shapes
...............\....\........\......\Cube.cpy
...............\....\........\......\Donut.cpy
...............\....\........\......\Hollow Box.cpy
...............\....\........\......\Round Cube.cpy
...............\....\........\......\Sphere.cpy
...............\....\quickhelp.dat
...............\....\Settings.dat
...............\....\Templates
...............\....\.........\Four Legs.Am8
...............\....\.........\RoboTail.Am8
...............\....\.........\Two Legs.cpy
...............\....\Tipofday.dat
...............\....\使用说明.txt
...............\Inport Samples
...............\..............\Crane.dat
...............\..............\Demon.asc
...............\..............\entity.dat
...............\..............\ForkLift.dat
...............\..............\Helicopter.dat
...............\..............\Hill.map
...............\..............\house.dat
...............\..............\Land.map
...............\..............\Liberty.dat
...............\..............\Man.dat
...............\..............\ogre.asc
...............\..............\player.asc
...............\..............\scrag.asc
...............\..............\sham.asc
...............\..............\Wrym.txt
...............\..............\zombi.asc
...............\Samples
...............\.......\Ash Tray.Am8
...............\.......\Atom.Am8
...............\.......\Boxes.Am8
...............\.......\Chinook.Am8
...............\.......\content.txt
...............\.......\Crane.Am8
...............\.......\Dice.Am8
...............\.......\Dump.Am8
...............\.......\Giant Laser.Am8
...............\.......\Helicopter.Am8
...............\.......\Leg.Am8
...............\.......\Logo.Am8
...............\.......\Mushroom.am8
...............\.......\Playground.Am8
...............\.......\ScrewDriver.Am8
...............\.......\SeaPlane.Am8
...............\.......\Stelth Fighter.Am8
...............\.......\Submarine.Am8
...............\.......\Tea Pot.Am8
...............\.......\Tower.Am8
...............\.......\Truck.Am8
...............\Source Code
...............\...........\Editor
...............\...........\......\Am8.vbp
...............\...........\......\Am8.vbw
...............\...........\......\Application.cls
...............\...........\......\box.dat
...............\...........\......\clsEdge.cls
...............\...........\......\clsEntity.cls
...............\...........\......\clsFace.cls
...............\...........\......\clsFile.cls
...............\...........\......\clsFileHistory.cls
...............\...........\......\clsFrame.cls
...............\...........\......\clsGroup.cls
...............\...........\......\clsJoint.cls
...............\...........\......\clsJointRow.cls
...............\...........\......\clsLayer.cls
...............\...........\......\clsLightStyle.cls
...............\......