Description: The entire architecture of the core of the type known as CTable. Packaging the board may be used in a variety of functions [3], such as preservation of board data, initialization, and so on to determine the outcome. The main user interface, the main interface and interact CTable to complete the operation of the Games.
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Five
....\AboutDlg.cpp
....\AboutDlg.h
....\ChatEdit.cpp
....\ChatEdit.h
....\ClientDlg.cpp
....\ClientDlg.h
....\Debug
....\.....\AboutDlg.obj
....\.....\ClientDlg.obj
....\.....\Five.exe
....\.....\Five.ilk
....\.....\Five.ini
....\.....\Five.obj
....\.....\Five.pch
....\.....\Five.pdb
....\.....\Five.res
....\.....\FiveDlg.obj
....\.....\FiveSocket.obj
....\.....\Game.obj
....\.....\NameDlg.obj
....\.....\ServerDlg.obj
....\.....\StatDlg.obj
....\.....\StdAfx.obj
....\.....\Table.obj
....\.....\vc60.idb
....\.....\vc60.pdb
....\Five.aps
....\Five.clw
....\Five.cpp
....\Five.dsp
....\Five.dsw
....\Five.h
....\Five.ncb
....\Five.opt
....\Five.plg
....\Five.rc
....\FiveDlg.cpp
....\FiveDlg.h
....\FiveSocket.cpp
....\FiveSocket.h
....\Game.cpp
....\Game.h
....\Messages.h
....\NameDlg.cpp
....\NameDlg.h
....\ReadMe.txt
....\res
....\...\Black.ico
....\...\Five.rc2
....\...\lost.wav
....\...\put.wav
....\...\White.bmp
....\...\White.ico
....\...\win.wav
....\Resource.h
....\ServerDlg.cpp
....\ServerDlg.h
....\StatDlg.cpp
....\StatDlg.h
....\StdAfx.cpp
....\StdAfx.h
....\Table.cpp
....\Table.h
Five.exe
Five.ini