Description: Project Description: Snake game, achieve a snake, food, and other interface objects. Implementation of the snake movement appeared random, as well as food to eat snakes and snake food longer mobile, there were food and food to eat snakes and snake longer moved to the death of interface functions, the project is the idea of object-oriented practice , SWING, multi-threaded, event monitor, containers and generic, as well as the use of interface
- [mthread] - Double-buffering technology mapping usin
File list (Check if you may need any files):
Snake
.....\Snake
.....\.....\.classpath
.....\.....\.project
.....\.....\bin
.....\.....\...\Controller.class
.....\.....\...\Food.class
.....\.....\...\Game$ToolListener.class
.....\.....\...\Game.class
.....\.....\...\GamePanel.class
.....\.....\...\Global.class
.....\.....\...\Ground.class
.....\.....\...\Snake$SnakeThread.class
.....\.....\...\Snake.class
.....\.....\...\SnakeListener.class
.....\.....\src
.....\.....\...\Controller.java
.....\.....\...\Food.java
.....\.....\...\Game.java
.....\.....\...\GamePanel.java
.....\.....\...\Global.java
.....\.....\...\Snake.java
.....\.....\...\SnakeListener.java
.....\Snake.jar
.....\说明文档.txt