Description: The source for the air combat game development platform for Delphi7, to be installed Asphyre control, fully compiled. Excellent animation effects, to the original copyright of all, for study, please do not for commercial purposes.
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File list (Check if you may need any files):
Bechon_Source
.............\Bechon_Source
.............\.............\AsphyrePuppet
.............\.............\.............\AsphyreConsole.pas
.............\.............\.............\AsphyreConsoleDeviceCommanders.pas
.............\.............\.............\AsphyreDialogs.pas
.............\.............\.............\AsphyreFaser.pas
.............\.............\.............\AsphyreModelsCache.pas
.............\.............\.............\AsphyrePMath.pas
.............\.............\.............\AsphyrePuppet.pas
.............\.............\.............\AsphyrePuppeteer.pas
.............\.............\.............\AsphyrePuppets.pas
.............\.............\.............\AsphyreUserFunctions.pas
.............\.............\.............\AsphyreZoner.pas
.............\.............\.............\console.asdb
.............\.............\.............\DsChain.inc
.............\.............\.............\DsListEntry.inc
.............\.............\.............\DsListEntry.pas
.............\.............\.............\DsMpg3.inc
.............\.............\.............\DsObjUtil.inc
.............\.............\.............\Lines3D.pas
.............\.............\.............\MatMul.pas
.............\.............\.............\MiniNavod.txt
.............\.............\.............\mk.bat
.............\.............\.............\optim
.............\.............\.............\.....\Asphyre2D.pas
.............\.............\.............\.....\AsphyreDevices.pas
.............\.............\.............\.....\AsphyreFonts.pas
.............\.............\.............\.....\AsphyreImages.pas
.............\.............\.............\.....\AsphyreLandscapes.pas
.............\.............\.............\.....\AsphyreMeshes.pas
.............\.............\.............\.....\AsphyreModels.pas
.............\.............\.............\.....\AsphyrePrimitives.pas
.............\.............\.............\.....\AsphyreTimers.pas
.............\.............\.............\.....\DXMeshes.pas
.............\.............\.............\Problemy.txt
.............\.............\.............\PuppetInCameraView.pas
.............\.............\.............\PuppetProjekt.pas
.............\.............\.............\SinCosFunctions.pas
.............\.............\.............\SinCosTables.pas
.............\.............\.............\XmlDsq4.dcu
.............\.............\.............\XmlDsq4.pas
.............\.............\.............\XmlUtil.pas
.............\.............\Bechon
.............\.............\......\Bechon.bdsproj
.............\.............\......\Bechon.bdsproj.local
.............\.............\......\Bechon.cfg
.............\.............\......\Bechon.dof
.............\.............\......\Bechon.dpr
.............\.............\......\Bechon.dsk
.............\.............\......\Bechon.identcache
.............\.............\......\Bechon.res
.............\.............\......\Bechon.stat
.............\.............\......\Bechon.~dpr
.............\.............\......\complete
.............\.............\......\........\ASDb
.............\.............\......\........\....\bechonbar.asdb
.............\.............\......\........\....\console.asdb
.............\.............\......\........\....\cursors.asdb
.............\.............\......\........\....\fonts.asdb
.............\.............\......\........\....\Light.asdb
.............\.............\......\........\bechon.bat
.............\.............\......\........\Bechon.exe
.............\.............\......\........\Bechon.map
.............\.............\......\........\BechonUpdate.exe
.............\.............\......\........\conf.exe
.............\.............\......\........\config.cfg
.............\.............\......\........\ctimne.txt
.............\.............\......\........\effects
.............\.............\......\........\.......\beam.tga
.............\.............\......\........\.......\engine.tga
.............\.............\......\........\.......\explosiong3.png
.............\.............\......\........\...