Description: Code to provide functionality equivalent to DirectX functions to simplify interface, making it more user-friendly. Games do not provide the logical relationship between the upper Organize.
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ATL写的基于DirectX的游戏引擎
............................\FreeDirectX
............................\...........\Debug
............................\...........\.....\FreeDirectX.pch
............................\...........\.....\FreeDirectX.res
............................\...........\.....\Ini.obj
............................\...........\.....\Log.obj
............................\...........\.....\StdAfx.obj
............................\...........\.....\Tools.obj
............................\...........\.....\vc60.idb
............................\...........\.....\vc60.pdb
............................\...........\dlldata.c
............................\...........\ExportFreeDirectX.h
............................\...........\FreeDirectDraw.cpp
............................\...........\FreeDirectDraw.h
............................\...........\FreeDirectDraw.rgs
............................\...........\FreeDirectDrawDataStruct.h
............................\...........\FreeDirectDrawDef.h
............................\...........\FreeDirectX.aps
............................\...........\FreeDirectX.cpp
............................\...........\FreeDirectX.def
............................\...........\FreeDirectX.dsp
............................\...........\FreeDirectX.dsw
............................\...........\FreeDirectX.h
............................\...........\FreeDirectX.idl
............................\...........\FreeDirectX.ncb
............................\...........\FreeDirectX.opt
............................\...........\FreeDirectX.plg
............................\...........\FreeDirectX.rc
............................\...........\FreeDirectX.tlb
............................\...........\FreeDirectXps.def
............................\...........\FreeDirectXps.mk
............................\...........\FreeDirectX_i.c
............................\...........\FreeDirectX_p.c
............................\...........\ImportDirectX.h
............................\...........\Ini.cpp
............................\...........\Ini.h
............................\...........\Log.cpp
............................\...........\Log.h
............................\...........\resource.h
............................\...........\StdAfx.cpp
............................\...........\StdAfx.h
............................\...........\Tools.cpp
............................\...........\Tools.h
............................\...........\复件 FreeDirectDraw.cpp
............................\...........\复件 FreeDirectDraw.h
............................\...........\新建 文本文档.txt
............................\Game
............................\....\Game.cpp
............................\....\Game.dsp
............................\....\Game.dsw
............................\....\Game.h
............................\....\Game.ncb
............................\....\Game.opt
............................\....\Game.plg
............................\....\ReleaseMinSize
............................\GameEngineATL
............................\.............\Debug
............................\.............\.....\GameEngineATL.pch
............................\.............\.....\GameEngineATL.res
............................\.............\.....\GameEngineATL.sbr
............................\.............\.....\Ini.obj
............................\.............\.....\Ini.sbr
............................\.............\.....\Log.obj
............................\.............\.....\Log.sbr
............................\.............\.....\StdAfx.obj
............................\.............\.....\StdAfx.sbr
............................\.............\.....\Tools.obj
............................\.............\.....\Tools.sbr
............................\.............\.....\vc60.idb
............................\.............\.....\vc60.pdb
............................\.............\dlldata.c
............................\.............\FreeDraw.cpp
............................\.............\FreeDraw.h
............................\.............\FreeDraw.rgs
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