Description: MFC made a game program. Application of double buffering, and decoding PNG images. Conducive to the development of the game we all procedures and processes to the entire framework of interpretation.
File list (Check if you may need any files):
Pokygame
........\gameData
........\........\ini
........\........\...\texture.ini
........\........\...\texture.ini.bak
........\........\...\vssver.scc
........\........\ProgramSrc
........\........\..........\ani_pause.png
........\........\..........\background.png
........\........\..........\balloon_ani.png
........\........\..........\bar.png
........\........\..........\bar_bg.png
........\........\..........\bird.png
........\........\..........\bird2.png
........\........\..........\cloud.png
........\........\..........\gameover.png
........\........\..........\juemifeixing_1.png
........\........\..........\menu01.png
........\........\..........\no.png
........\........\..........\poky.png
........\........\..........\QUIT.png
........\........\..........\RESTART.png
........\........\..........\stageclear.png
........\........\..........\START.png
........\........\..........\start_1.png
........\........\..........\vssver.scc
........\........\..........\website.png
........\........\..........\website_s.png
........\........\..........\类型.bmp
........\........\..........\绝密飞行_1 copy.bmp
........\gameFrame
........\.........\GameFrameManager.cpp
........\.........\GameFrameManager.cpp.bak
........\.........\GameFrameManager.h
........\.........\GameMainFrame.cpp
........\.........\GameMainFrame.h
........\gameLib
........\.......\background.h
........\.......\FileOperator.cpp
........\.......\FileOperator.h
........\.......\GameAPI.cpp
........\.......\GameAPI.h
........\.......\GameKeys.cpp
........\.......\GameKeys.h
........\.......\GamePicManager.cpp
........\.......\GamePicManager.h
........\.......\GameResource.h
........\.......\PicElement.cpp
........\.......\PicElement.h
........\gdiplus.dll
........\Includes
........\........\GdiPlus.h
........\........\GdiPlusBase.h
........\........\GdiPlusBitmap.h
........\........\GdiPlusBrush.h
........\........\GdiPlusCachedBitmap.h
........\........\GdiPlusColor.h
........\........\GdiPlusColorMatrix.h
........\........\GdiPlusEnums.h
........\........\GdiPlusFlat.h
........\........\GdiPlusFont.h
........\........\GdiPlusFontCollection.h
........\........\GdiPlusFontFamily.h
........\........\GdiPlusGpStubs.h
........\........\GdiPlusGraphics.h
........\........\GdiPlusHeaders.h
........\........\GdiPlusimageAttributes.h
........\........\GdiPlusImageCodec.h
........\........\GdiPlusImaging.h
........\........\GdiPlusInit.h
........\........\GdiPlusLineCaps.h
........\........\GdiPlusMatrix.h
........\........\GdiPlusMem.h
........\........\GdiPlusMetaFile.h
........\........\GdiPlusMetaHeader.h
........\........\GdiPlusPath.h
........\........\GdiPlusPen.h
........\........\GdiPlusPixelFormats.h
........\........\GdiPlusRegion.h
........\........\GdiPlusStringFormat.h
........\........\GdiPlusTypes.h
........\Lib
........\...\GdiPlus.lib
........\mygame.aps
........\mygame.clw
........\mygame.cpp
........\mygame.dsp
........\mygame.dsw
........\mygame.h
........\mygame.ncb
........\mygame.opt
........\mygame.plg
........\mygame.rc
........\mygameDlg.cpp
........\mygameDlg.h
........\pngDecode
........\.........\crc32.c
........\.........\crc32.h