Description: This is a Visual C++6.0 platform preparation procedures, the use of three-dimensional graphics and model library development OPENGL. It can generate a realization of the woods, through the up, down, left and through the woods to the right.
To Search:
- [example56] - Functions/Classes:
- [3DTree] - In the visual c++ Use opengld graphics f
- [Editor] - c-source text editor .............
- [9325Initialcode] - 9325 IC initialization complete resoluti
- [openglbk] - Little Red Book OpenGL source code, whic
File list (Check if you may need any files):
NxGameEngine
............\data
............\....\HighTile.bmp
............\....\left.BMP
............\....\lowestTile.bmp
............\....\lowTile.bmp
............\....\right.BMP
............\....\top.BMP
............\....\tree.bmp
............\game.txt
............\geomipmapping_terrain.rar
............\glext.h
............\glut32.dll
............\math
............\....\Nxvector.h
............\NxApp.cpp
............\NxApp.h
............\NxBruteForce.cpp
............\NxBruteForce.h
............\NxCamer01.h
............\NxCamera.cpp
............\NxCamera.h
............\NxCamera01.cpp
............\NxCamera02.cpp
............\NxCamera02.h
............\NxFont.cpp
............\NxFont.h
............\NxGame.cpp
............\NxGame.h
............\NxGameEngine.dsp
............\NxGameEngine.dsw
............\NxGameEngine.exe
............\NxGameEngine.ncb
............\NxGameEngine.opt
............\NxGameEngine.plg
............\NxGameEngine.sln
............\NxGameEngine.vcproj
............\NxGameEngine.vcproj.c142.njfucc.user
............\NxGameObject.cpp
............\NxGameObject.h
............\NxGeomipmapping.cpp
............\NxGeomipmapping.h
............\NxGraph.cpp
............\NxGraph.h
............\NxGui.cpp
............\NxGui.h
............\NxInputSystem.cpp
............\NxInputSystem.h
............\NxLog.cpp
............\NxLog.h
............\NxPlay.cpp
............\NxPlay.h
............\NxSkyBox.cpp
............\NxSkyBox.h
............\NxTerrain.cpp
............\NxTerrain.h
............\NxTexture.cpp
............\NxTexture.h
............\NxTimer.h
............\NxTimer.h.bak
............\Nxvector.h
............\SceneNodes.cpp
............\SceneNodes.h
............\WinMain.cpp
............\说明.txt