Description: Use opengl, large-scale description of terrain, the need for the development of VC6.0 run into
- [2005011609594128107] - CS simulation program. This is what I sa
- [Globe] - with openGL a written instrument simulat
- [globe] - D3D development with a band of light is
- [map] - A very small satellite map system ... ..
- [17] - GuGe API developed a very powerful progr
- [googleearth] - under the studio of VC.Google earth can
File list (Check if you may need any files):
Chapter04
.........\MyTerrain1
.........\..........\MainFrm.cpp
.........\..........\MainFrm.h
.........\..........\MyGrid.cpp
.........\..........\MyGrid.h
.........\..........\MyTerrain1.aps
.........\..........\MyTerrain1.clw
.........\..........\MyTerrain1.cpp
.........\..........\MyTerrain1.dsp
.........\..........\MyTerrain1.dsw
.........\..........\MyTerrain1.h
.........\..........\MyTerrain1.opt
.........\..........\MyTerrain1.plg
.........\..........\MyTerrain1.rc
.........\..........\MyTerrain1Doc.cpp
.........\..........\MyTerrain1Doc.h
.........\..........\MyTerrain1View.cpp
.........\..........\MyTerrain1View.h
.........\..........\MyTexture.cpp
.........\..........\MyTexture.h
.........\..........\ReadMe.txt
.........\..........\Release
.........\..........\.......\MainFrm.obj
.........\..........\.......\MyGrid.obj
.........\..........\.......\MyTerrain1.exe
.........\..........\.......\MyTerrain1.obj
.........\..........\.......\MyTerrain1.pch
.........\..........\.......\MyTerrain1.res
.........\..........\.......\MyTerrain1Doc.obj
.........\..........\.......\MyTerrain1View.obj
.........\..........\.......\MyTexture.obj
.........\..........\.......\StdAfx.obj
.........\..........\.......\TR.RGB
.........\..........\.......\vc60.idb
.........\..........\RES
.........\..........\...\MyTerrain1.rc2
.........\..........\Resource.h
.........\..........\StdAfx.cpp
.........\..........\StdAfx.h
.........\..........\TR.RGB
.........\MyTerrain2
.........\..........\MainFrm.cpp
.........\..........\MainFrm.h
.........\..........\MyTerrain2.clw
.........\..........\MyTerrain2.cpp
.........\..........\MyTerrain2.dsp
.........\..........\MyTerrain2.dsw
.........\..........\MyTerrain2.h
.........\..........\MyTerrain2.opt
.........\..........\MyTerrain2.plg
.........\..........\MyTerrain2.rc
.........\..........\MyTerrain2Doc.cpp
.........\..........\MyTerrain2Doc.h
.........\..........\MyTerrain2View.cpp
.........\..........\MyTerrain2View.h
.........\..........\ReadMe.txt
.........\..........\Release
.........\..........\.......\MainFrm.obj
.........\..........\.......\MyTerrain2.exe
.........\..........\.......\MyTerrain2.obj
.........\..........\.......\MyTerrain2.pch
.........\..........\.......\MyTerrain2.res
.........\..........\.......\MyTerrain2Doc.obj
.........\..........\.......\MyTerrain2View.obj
.........\..........\.......\StdAfx.obj
.........\..........\.......\vc60.idb
.........\..........\RES
.........\..........\...\MyTerrain2.rc2
.........\..........\Resource.h
.........\..........\StdAfx.cpp
.........\..........\StdAfx.h