Description: 3ds model display, editing, users from 3dseditor, the authors carried out a number of vc2005 debug and modify, to correct a previous version of reading the situation wrong texture bmp, and jpeg images updated to read the library file (the old version of the library file does not support vc2005)
- [Read3DS] - read through VC 3DS documentation, and t
- [nature] - This program uses a lot of OpenGL high-l
- [openGL] - _ Based on the use of opengl in vc++ to
- [meshGL_simple] - draw tree
- [3DSFileLoader] - 3ds file reader through the modeling sof
- [3DS] - About opengl document describes how to l
File list (Check if you may need any files):
3DEDITORNew
...........\3DEDITOR.APS
...........\3DEDITOR.CLW
...........\3DEDITOR.CPP
...........\3DEDITOR.DSP
...........\3DEDITOR.DSW
...........\3DEditor.exe
...........\3DEDITOR.H
...........\3DEDITOR.OPT
...........\3DEDITOR.PLG
...........\3DEDITOR.RC
...........\3DEDITOR.sln
...........\3DEditor.vcproj
...........\3DEditor.vcproj.PC2009042512VTP.Administrator.user
...........\3DEDITORDOC.CPP
...........\3DEDITORDOC.H
...........\3DEDITORVIEW.CPP
...........\3DEDITORVIEW.H
...........\AVICAPTURE.CPP
...........\AVICAPTURE.H
...........\CHILDFRM.CPP
...........\CHILDFRM.H
...........\CHUNKFILE.CPP
...........\CHUNKFILE.H
...........\CLASSLIB.CPP
...........\CLASSLIB.H
...........\DEFS.H
...........\DLGCAPTUREMOVIE.CPP
...........\DLGCAPTUREMOVIE.H
...........\DLGIMPORT.CPP
...........\DLGIMPORT.H
...........\DLGMAPPING.CPP
...........\DLGMAPPING.H
...........\DLGMATERIAL.CPP
...........\DLGMATERIAL.H
...........\DLGPROPERTIES.CPP
...........\DLGPROPERTIES.H
...........\DLGRAYTRACE.CPP
...........\DLGRAYTRACE.H
...........\EXPORT3DS.CPP
...........\GLMEMORYDC.CPP
...........\GLMEMORYDC.H
...........\IMAGECAPTURE.CPP
...........\IMAGECAPTURE.H
...........\IMPEXP3DS.H
...........\IMPORT3DS.CPP
...........\IMPORT3DS_PM.CPP
...........\IMPORT3DS_PM.H
...........\IMPORTPROGRESS.CPP
...........\IMPORTPROGRESS.H
...........\JCONFIG.H
...........\JMORECFG.H
...........\JPEG.H
...........\JPEG.LIB
...........\Jpegfile.cpp
...........\Jpegfile.h
...........\JPEGLIB.H
...........\LIBJPEG.LIB
...........\LIBPNG1.LIB
...........\MAINFRM.CPP
...........\MAINFRM.H
...........\OBJECT.CPP
...........\OBJECT.H
...........\PICTURE.CPP
...........\PICTURE.H
...........\PNG.H
...........\PNGCONF.H
...........\RAYTRACE.CPP
...........\README.TXT
...........\RENDERVIEW.CPP
...........\RENDERVIEW.H
...........\RES
...........\...\3DEDITOR.RC2
...........\...\BMP00001.BMP
...........\...\BMP00002.BMP
...........\...\CURSOR1.CUR
...........\...\CURSOR2.CUR
...........\...\CURSOR3.CUR
...........\...\CURSOR4.CUR
...........\...\TOOLBAR1.BMP
...........\...\TOOLBAR2.BMP
...........\...\TOOLBAR3.BMP
...........\...\TOOLBAR_.BMP
...........\RESOURCE.H
...........\SPLASH.CPP
...........\SPLASH.H
...........\STDAFX.CPP
...........\STDAFX.H
...........\TREE.CPP
...........\TREE.H
...........\ZCONF.H
...........\ZLIB.H