Description: xna C# game programming techniques, originally issued in a few, today continued to send, I have a lot of examples of the future will be regularly sent, hope to help everyone
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GenericExampleShaderFog
.......................\GenericExampleShaderFog
.......................\.......................\Building.cs
.......................\.......................\Camera.cs
.......................\.......................\Content
.......................\.......................\.......\Fonts
.......................\.......................\.......\.....\targeting.spritefont
.......................\.......................\.......\Models
.......................\.......................\.......\......\bld-XXL-01.x
.......................\.......................\.......\......\plane.x
.......................\.......................\.......\......\skybox.x
.......................\.......................\.......\Shaders
.......................\.......................\.......\.......\floor.fx
.......................\.......................\.......\.......\ShaderFog.fx
.......................\.......................\.......\.......\skybox.fx
.......................\.......................\.......\Textures
.......................\.......................\.......\........\floor.dds
.......................\.......................\.......\........\SkyBox
.......................\.......................\.......\........\......\cubeMap.dds
.......................\.......................\Floor.cs
.......................\.......................\Game1.cs
.......................\.......................\GenericExampleShaderFog.csproj
.......................\.......................\Program.cs
.......................\.......................\Properties
.......................\.......................\SkyBox.cs
.......................\GenericExampleShaderFog.sln