Description: This source focuses on 2D game development with C++ and OpenGL for Windows platform. We will not only focus on OpenGL but also talk about the designs that are commonly used in game programming with a full object oriented approach. This source include two articles:
Part 1: covers the win32 message loop, the window creation and the setting-up of OpenGL. You will also learn how to draw some simple shapes.
Part 2 : Covers resources handling and displaying simple animations.
Contents
File list (Check if you may need any files):
Application.cpp
Application.h
Exception.h
Main.cpp
MainWindow.cpp
MainWindow.h
Tutorial1.sln
Tutorial1.vcproj