Description: First chapter the basic concepts chapter II core design third chapter of the game fourth chapter design details fifth chapter game balance look and feel of Chapter VI under Chapter VII of packing up Chapter VIII of the game design of the future Chapter IX of the current team management approach Chapter roles and departments XI software factory XII milestones and duration 13th chapter procedures and processes XIV industry' s future Chapter XV of the difficult Troubleshooting
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game develop
............\第一章 基本概念.doc
............\第七章 包装起来.doc
............\第三章 游戏性.doc
............\第九章 目前的团队管理方式.doc
............\第二章 核心设计.doc
............\第五章 游戏平衡.doc
............\第八章 游戏设计的未来.doc
............\第六章 外观及感觉.doc
............\第十一章 软体工厂.doc
............\第十三章 程序与[过程].doc
............\第十二章 里程碑及期限.doc
............\第十五章 疑难排解.doc
............\第十四章 产业的未来.doc
............\第十章 角色及部门.doc
............\第四章 设计详述.doc