Description: j2me mobile game Mojia Adventures of source code, a very fun game, with source code, can be used for your study and research about it, debugging may require a corresponding library Caixing.
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File list (Check if you may need any files):
Tryst
.....\.classpath
.....\.eclipseme
.....\.project
.....\BillBoard$1.class
.....\BillBoard.class
.....\BillBoard.java
.....\deployed
.....\........\Tryst.jad
.....\........\Tryst.jar
.....\ImageTools.class
.....\ImageTools.java
.....\layer.class
.....\layer.java
.....\layerManager.class
.....\layerManager.java
.....\Main.class
.....\Main.java
.....\MapInfo.class
.....\MapInfo.java
.....\MID.class
.....\MID.java
.....\NcpInfo.class
.....\NcpInfo.java
.....\NPC.class
.....\NPC.java
.....\NumImgTools.class
.....\NumImgTools.java
.....\pic
.....\...\juli.png
.....\...\jump.png
.....\...\logo.png
.....\...\menu1.png
.....\...\MenuStr.png
.....\...\muscle.png
.....\...\Npc.png
.....\...\Number.png
.....\...\run.png
.....\...\speed.png
.....\...\state.png
.....\...\tile01.png
.....\...\tile02.png
.....\Ripple.class
.....\Ripple.java
.....\ScnInputName.class
.....\ScnInputName.java
.....\sprite.class
.....\sprite.java
.....\tiledLayer.class
.....\tiledLayer.java
.....\Tryst.jad
.....\verified
.....\........\classes
.....\........\.......\BillBoard$1.class
.....\........\.......\BillBoard.class
.....\........\.......\ImageTools.class
.....\........\.......\layer.class
.....\........\.......\layerManager.class
.....\........\.......\Main.class
.....\........\.......\MapInfo.class
.....\........\.......\MID.class
.....\........\.......\NcpInfo.class
.....\........\.......\NPC.class
.....\........\.......\NumImgTools.class
.....\........\.......\pic
.....\........\.......\...\juli.png
.....\........\.......\...\jump.png
.....\........\.......\...\logo.png
.....\........\.......\...\menu1.png
.....\........\.......\...\MenuStr.png
.....\........\.......\...\muscle.png
.....\........\.......\...\Npc.png
.....\........\.......\...\Number.png
.....\........\.......\...\run.png
.....\........\.......\...\speed.png
.....\........\.......\...\state.png
.....\........\.......\...\tile01.png
.....\........\.......\...\tile02.png
.....\........\.......\Ripple.class
.....\........\.......\ScnInputName.class
.....\........\.......\sprite.class
.....\........\.......\tiledLayer.class
.....\........\libs