Description: Many of the image of the algorithm to realize include filtering noise etc, Also includes color coding, etc.
To Search:
File list (Check if you may need any files):
位图处理源程序
..............\cdib.cpp
..............\cdib.h
..............\cDlgMorphClose.cpp
..............\cDlgMorphClose.h
..............\cDlgMorphDilation.cpp
..............\cDlgMorphDilation.h
..............\cDlgMorphErosion.cpp
..............\cDlgMorphErosion.h
..............\cDlgMorphOpen.cpp
..............\cDlgMorphOpen.h
..............\ch1_1.aps
..............\ch1_1.clw
..............\ch1_1.cpp
..............\ch1_1.dsp
..............\ch1_1.dsw
..............\ch1_1.h
..............\ch1_1.ncb
..............\ch1_1.opt
..............\ch1_1.plg
..............\ch1_1.rc
..............\ch1_1.rc.bak
..............\ch1_1Doc.cpp
..............\ch1_1Doc.h
..............\ch1_1View.cpp
..............\ch1_1View.h
..............\ChildFrm.cpp
..............\ChildFrm.h
..............\ColorTable.h
..............\Debug
..............\.....\cDlgMorphClose.obj
..............\.....\cDlgMorphClose.sbr
..............\.....\cDlgMorphDilation.obj
..............\.....\cDlgMorphDilation.sbr
..............\.....\cDlgMorphErosion.obj
..............\.....\cDlgMorphErosion.sbr
..............\.....\cDlgMorphOpen.obj
..............\.....\cDlgMorphOpen.sbr
..............\.....\ch1_1.exe
..............\.....\ch1_1.obj
..............\.....\ch1_1.pdb
..............\.....\ch1_1.res
..............\.....\ch1_1.sbr
..............\.....\ch1_1Doc.obj
..............\.....\ch1_1Doc.sbr
..............\.....\ch1_1View.obj
..............\.....\ch1_1View.sbr
..............\.....\ChildFrm.obj
..............\.....\ChildFrm.sbr
..............\.....\detect.obj
..............\.....\detect.sbr
..............\.....\DIBAPI.obj
..............\.....\DIBAPI.sbr
..............\.....\DlgCodeGIF.obj
..............\.....\DlgCodeGIF.sbr
..............\.....\DlgColor.obj
..............\.....\DlgColor.sbr
..............\.....\DlgGeoRota.obj
..............\.....\DlgGeoRota.sbr
..............\.....\DlgGeoTran.obj
..............\.....\DlgGeoTran.sbr
..............\.....\DlgGeoZoom.obj
..............\.....\DlgGeoZoom.sbr
..............\.....\DlgHuffman.obj
..............\.....\DlgHuffman.sbr
..............\.....\DlgIntensity.obj
..............\.....\DlgIntensity.sbr
..............\.....\DlgLinerPara.obj
..............\.....\DlgLinerPara.sbr
..............\.....\DlgMidFilter.obj
..............\.....\DlgMidFilter.sbr
..............\.....\DlgPointStre.obj
..............\.....\DlgPointStre.sbr
..............\.....\DlgPointThre.obj
..............\.....\DlgPointThre.sbr
..............\.....\DlgPointWin.obj
..............\.....\DlgPointWin.sbr
..............\.....\DlgShannon.obj
..............\.....\DlgShannon.sbr
..............\.....\DlgSharpThre.obj
..............\.....\DlgSharpThre.sbr
..............\.....\DlgSmooth.obj
..............\.....\DlgSmooth.sbr
..............\.....\edgecontour.obj
..............\.....\edgecontour.sbr
..............\.....\FreTrans.obj
..............\.....\FreTrans.sbr
..............\.....\geotrans.obj
..............\.....\geotrans.sbr
..............\.....\GIFAPI.obj
..............\.....\GIFAPI.sbr
..............\.....\MainFrm.obj
..............\.....\MainFrm.sbr
..............\.....\morph.obj
..............\.....\morph.sbr
..............\.....\PointTrans.obj
..............\.....\PointTrans.sbr
..............\.....\restore.obj
..............\.....\restore.sbr
..............\.....\StdAfx.obj