File list (Check if you may need any files):
ch09src\build.xml
.......\images\black.png
.......\......\blast.obj
.......\......\cube.obj
.......\......\green.png
.......\......\red.png
.......\......\robot.obj
.......\......\roof1.png
.......\......\roof2.png
.......\......\test_pattern.png
.......\......\textures.mtl
.......\......\texture_A.png
.......\......\texture_B.png
.......\......\texture_C.png
.......\......\texture_D.png
.......\......\texture_E.png
.......\......\wall1.png
.......\......\wall2.png
.......\......\white.png
.......\src\Blast.java
.......\...\Bot.java
.......\...\com\brackeen\javagamebook\game\GameObject.java
.......\...\...\........\............\....\GameObjectManager.java
.......\...\...\........\............\....\GameObjectRenderer.java
.......\...\...\........\............\....\SimpleGameObjectManager.java
.......\...\...\........\............\.raphics\Animation.java
.......\...\...\........\............\........\NullRepaintManager.java
.......\...\...\........\............\........\ScreenManager.java
.......\...\...\........\............\........\Sprite.java
.......\...\...\........\............\........3D\FastTexturedPolygonRenderer.java
.......\...\...\........\............\..........\PolygonRenderer.java
.......\...\...\........\............\..........\ScanConverter.java
.......\...\...\........\............\..........\ShadedSurfacePolygonRenderer.java
.......\...\...\........\............\..........\ShadedTexturedPolygonRenderer.java
.......\...\...\........\............\..........\SimpleTexturedPolygonRenderer.java
.......\...\...\........\............\..........\SolidPolygonRenderer.java
.......\...\...\........\............\..........\texture\PowerOf2Texture.java
.......\...\...\........\............\..........\.......\ShadedSurface.java
.......\...\...\........\............\..........\.......\ShadedTexture.java
.......\...\...\........\............\..........\.......\Texture.java
.......\...\...\........\............\..........\ZBuffer.java
.......\...\...\........\............\..........\ZBufferedRenderer.java
.......\...\...\........\............\input\GameAction.java
.......\...\...\........\............\.....\InputManager.java
.......\...\...\........\............\math3D\MovingTransform3D.java
.......\...\...\........\............\......\ObjectLoader.java
.......\...\...\........\............\......\PointLight3D.java
.......\...\...\........\............\......\Polygon3D.java
.......\...\...\........\............\......\PolygonGroup.java
.......\...\...\........\............\......\Rectangle3D.java
.......\...\...\........\............\......\SolidPolygon3D.java
.......\...\...\........\............\......\TexturedPolygon3D.java
.......\...\...\........\............\......\Transform3D.java
.......\...\...\........\............\......\Transformable.java
.......\...\...\........\............\......\Vector3D.java
.......\...\...\........\............\......\ViewWindow.java
.......\...\...\........\............\sound\EchoFilter.java
.......\...\...\........\............\.....\Filter3d.java
.......\...\...\........\............\.....\FilteredSoundStream.java
.......\...\...\........\............\.....\FilterSequence.java
.......\...\...\........\............\.....\MidiPlayer.java
.......\...\...\........\............\.....\Sound.java
.......\...\...\........\............\.....\SoundFilter.java
.......\...\...\........\............\.....\SoundManager.java
.......\...\...\........\............\test\GameCore.java
.......\...\...\........\............\....\GameCore3D.java
.......\...\...\........\............\util\LoopingByteInputStream.java
.......\...\...\........\............\....\MoreMath.java
.......\...\...\........\............\....\ThreadPool.java
.......\...\GameObjectTest.java
.......\...\com\brackeen\javagamebook\graphics3D\texture
.......\...\...\........\............\game
.......\...\...\........\............\graphics
.......\...\...\........\............\graphics3D
.......\...\...\........\............\input
.......\...\...\........\............\math3D
.......\...\...\........\............\sound
.......\...\...\......