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Title: 2 Download
 Description: The use of minimax pruning algorithm of the game Gobang games, game machines can work. All game.
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采用极大极小剪枝的博弈算法实现的五子棋游戏可以工机对弈.人人对弈设置棋力
.........................................................................\actskn43.tlh
.........................................................................\Dlg.cpp
.........................................................................\Dlg.h
.........................................................................\Five.aps
.........................................................................\Five.clw
.........................................................................\Five.cpp
.........................................................................\Five.dsp
.........................................................................\Five.dsw
.........................................................................\Five.h
.........................................................................\Five.ncb
.........................................................................\Five.opt
.........................................................................\Five.plg
.........................................................................\Five.rc
.........................................................................\FiveDlg.cpp
.........................................................................\FiveDlg.h
.........................................................................\ReadMe.txt
.........................................................................\Release
.........................................................................\res
.........................................................................\...\cursor1.cur
.........................................................................\...\Five.rc2
.........................................................................\...\lastwhite.bmp
.........................................................................\...\logo.bmp
.........................................................................\...\Mask.bmp
.........................................................................\...\White.bmp
.........................................................................\Resource.h
.........................................................................\RoundButton.cpp
.........................................................................\RoundButton.h
.........................................................................\SplashWindow.cpp
.........................................................................\SplashWindow.h
.........................................................................\StdAfx.cpp
.........................................................................\StdAfx.h

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