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Title: dx9_resize_window Download
 Description: This sample demonstrates how to respond to the app s window // getting resized by resizing the front and back buffers of // the Direct3D device to match it. If you don t do this, // Direct3D will be forced to perform a stretch blit when the // window is enlarged and everything rendered will appear // course and blocky. For example, if the initial window size // and Direct3D device are set to 640x480 and you enlarge the // window to be 1024x768, the Direct3D device will continue to // render at 640x480 unless its front and back buffers are // resized accordingly.
 Downloaders recently: [More information of uploader g_ricketts]
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dx9_resize_window

.................\dx9_resize_window.cpp
.................\dx9_resize_window.exe
.................\dx9_resize_window.rc
.................\dx9_resize_window.vcproj
.................\resource.h
.................\teapot.x

    

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