Description: Name: killing time
Author: Chen Chang
Game Type: First perspective shooting game
Game Objective: 300 seconds (5 minutes) will be the scene of the 40 bad guys elimination.
Is divided into two kinds of bad guys, fat, and scrag.
Fat Paode Man, scrag run faster. Bad guys have done a bad thing, timid met you run. Scrag reaction faster, you have not approached, he ran away. Fat more slowly, when you further than closer to the time before escaping.
Whether fat or scrag, when they are far away from the time you will feel more secure, and then leisure to rest or walk around freely.
Your task is to dispense justice, the people from harm, they wiped them out.
Operation Guide:
W key/up arrow keys: the way forward
S key/Down arrow keys: Back
A key/left arrow keys: left
D key/right arrow keys: right
SHIFT key: run (double speed)
Mouse Move: Control the direction of sight
The left mouse button: fire
ESC key: Exit the game
To Search:
File list (Check if you may need any files):
kill_time
.........\startupOptions.h
.........\models
.........\......\rocketair.MD2
.........\......\Rocket.PCX
.........\......\Sodf8
.........\......\.....\Abarlith.pcx
.........\......\.....\SFOD8.txt
.........\......\.....\Tris.MD2
.........\......\Ogro
.........\......\....\Ogro.txt
.........\......\....\Ogrobase.pcx
.........\......\....\Tris.MD2
.........\Release
.........\ambient.wav
.........\audiosystem.cpp
.........\audiosystem.h
.........\camera.cpp
.........\camera.h
.........\enemy.h
.........\engine.cpp
.........\engine.h
.........\entity.cpp
.........\entity.h
.........\explode.wav
.........\explosion.bmp
.........\explosion.cpp
.........\explosion.h
.........\font.cpp
.........\font.h
.........\game.exe
.........\game.sln
.........\game.vcproj
.........\GLTools.h
.........\ground.tga
.........\gui.cpp
.........\gui.h
.........\HiResTimer.h
.........\InputSystem.cpp
.........\InputSystem.h
.........\md2.cpp
.........\md2.h
.........\object.h
.........\oglwindow.cpp
.........\oglwindow.h
.........\ogro.cpp
.........\ogro.h
.........\Particles.cpp
.........\Particles.h
.........\player.cpp
.........\player.h
.........\resource.h
.........\resources.aps
.........\resources.rc
.........\rocket.cpp
.........\rocket.h
.........\simpengine.cpp
.........\simpengine.h
.........\sod.cpp
.........\sod.h
.........\startupOptions.cpp
.........\Debug
.........\stdafx.cpp
.........\stdafx.h
.........\terrain.cpp
.........\terrain.h
.........\texture.cpp
.........\texture.h
.........\tree.cpp
.........\tree.h
.........\tree.org.h
.........\types.h
.........\utils.cpp
.........\utils.h
.........\vector.h
.........\vtrace.cpp
.........\vtrace.h
.........\winmain.cpp
.........\world.cpp
.........\world.h
《杀戮时刻》作品说明.txt