Description: My own C# source code for de-mining:
the picture inside the material comes from the windows cut out of mine where screenshots! ~ ~ (my drawing is not good)
Its algorithm is mainly of three two-dimensional array.
A randomly generated array of mine-generated ,
one is generated by computing a map of mine,
one is the current state of the array of points.
To Search:
- [caluu] - Two-dimensional array of computing, to a
- [VC2] - This document describes the C language,
File list (Check if you may need any files):
mine\ablout.cs
....\ablout.Designer.cs
....\ablout.resx
....\about.cs
....\about.Designer.cs
....\about.resx
....\Block.cs
....\GameField.cs
....\Icon1.ico
....\mine.cs
....\mine.csproj
....\mine.Designer.cs
....\mine.resharper
....\mine.resharper.user
....\mine.resx
....\mine.sln
....\mine.suo
....\Program.cs
....\...perties\AssemblyInfo.cs
....\..........\Resources.Designer.cs
....\..........\Resources.resx
....\..........\Settings.Designer.cs
....\..........\Settings.settings
....\Resources\1.bmp
....\.........\2.bmp
....\.........\3.bmp
....\.........\4.bmp
....\.........\5.bmp
....\.........\6.bmp
....\.........\7.bmp
....\.........\8.bmp
....\.........\bg.bmp
....\.........\bg_GameField.jpg
....\.........\block.bmp
....\.........\block1.bmp
....\.........\Icon1.ico
....\.........\元件.bmp
....\.........\标记.bmp
....\.........\空白.bmp
....\.........\踩雷.bmp
....\.........\问号.bmp
....\.........\雷.bmp
mine.exe
....\images
....\Properties
....\Resources
mine
说明.txt