Description: De-mining program source code, code re-use C# to write and run on the VS, the content personalization
To Search:
File list (Check if you may need any files):
扫雷\扫雷1\bin\Debug\扫雷1.exe
....\.....\...\.....\扫雷1.pdb
....\.....\...\.....\扫雷1.vshost.exe
....\.....\...\.....\扫雷1.vshost.exe.manifest
....\.....\Form1.cs
....\.....\Form1.Designer.cs
....\.....\Form1.resx
....\.....\MineControl.cs
....\.....\MineControl.designer.cs
....\.....\MineControl.resx
....\.....\obj\Debug\TempPE\MineControl.Designer.cs.dll
....\.....\...\.....\......\Properties.Resources.Designer.cs.dll
....\.....\...\.....\扫雷1.csproj.FileListAbsolute.txt
....\.....\...\.....\扫雷1.csproj.GenerateResource.Cache
....\.....\...\.....\扫雷1.exe
....\.....\...\.....\扫雷1.Form1.resources
....\.....\...\.....\扫雷1.MineControl.resources
....\.....\...\.....\扫雷1.pdb
....\.....\...\.....\扫雷1.Properties.Resources.resources
....\.....\Program.cs
....\.....\...perties\AssemblyInfo.cs
....\.....\..........\Resources.Designer.cs
....\.....\..........\Resources.resx
....\.....\..........\Settings.Designer.cs
....\.....\..........\Settings.settings
....\.....\Resources\1.bmp
....\.....\.........\2.bmp
....\.....\.........\3.bmp
....\.....\.........\4.bmp
....\.....\.........\5.bmp
....\.....\.........\6.bmp
....\.....\.........\7.bmp
....\.....\.........\8.bmp
....\.....\.........\bt.bmp
....\.....\.........\empty.bmp
....\.....\.........\flag.bmp
....\.....\.........\Flag.png
....\.....\.........\mine.bmp
....\.....\.........\questionmark.bmp
....\.....\.........\SE_3D_EXCITED_CRY.wav
....\.....\扫雷1.csproj
....\扫雷1.sln
....\扫雷1.suo
....\.....\obj\Debug\Refactor
....\.....\...\.....\TempPE
....\.....\bin\Debug
....\.....\obj\Debug
....\.....\bin
....\.....\obj
....\.....\Properties
....\.....\Resources
....\扫雷1
扫雷