Description: Personnel management according to business requirements, the system needs to achieve the following objectives: easy operation, simple and elegant interface. Convenient file management. Simple application of the attendance and reward management. Simple application of the training management. For enterprises of different standards of treatment to achieve treatment Zhangtao management. Straightforward Zhang Tao maintenance function. Convenient Zhang Tao staffing. Powerful reporting capabilities of treatment. System is stable, safe and reliable.
To Search:
- [HumanResourceManSys] - Human resources management system, mainl
- [javahr] - Java version of the enterprise personnel
- [work] - Through human resource management system
File list (Check if you may need any files):
03\Database\personnel_manage.dmp
..\PersonnelManage\.classpath
..\...............\.fatjar
..\...............\.myhibernatedata
..\...............\.project
..\...............\classes\com\mwq\frame\common\DeptAndPersonnelDialog$1.class
..\...............\.......\...\...\.....\......\DeptAndPersonnelDialog$2.class
..\...............\.......\...\...\.....\......\DeptAndPersonnelDialog$3.class
..\...............\.......\...\...\.....\......\DeptAndPersonnelDialog$4.class
..\...............\.......\...\...\.....\......\DeptAndPersonnelDialog.class
..\...............\.......\...\...\.....\......\DeptAndPersonnelPanel$1.class
..\...............\.......\...\...\.....\......\DeptAndPersonnelPanel.class
..\...............\.......\...\...\.....\......\DeptTreeDialog$1.class
..\...............\.......\...\...\.....\......\DeptTreeDialog.class
..\...............\.......\...\...\.....\IndexFrame$1.class
..\...............\.......\...\...\.....\IndexFrame$10.class
..\...............\.......\...\...\.....\IndexFrame$2.class
..\...............\.......\...\...\.....\IndexFrame$3.class
..\...............\.......\...\...\.....\IndexFrame$4.class
..\...............\.......\...\...\.....\IndexFrame$5.class
..\...............\.......\...\...\.....\IndexFrame$6.class
..\...............\.......\...\...\.....\IndexFrame$7.class
..\...............\.......\...\...\.....\IndexFrame$8.class
..\...............\.......\...\...\.....\IndexFrame$9.class
..\...............\.......\...\...\.....\IndexFrame.class
..\...............\.......\...\...\.....\LandFrame$1.class
..\...............\.......\...\...\.....\LandFrame$2.class
..\...............\.......\...\...\.....\LandFrame$3.class
..\...............\.......\...\...\.....\LandFrame$4.class
..\...............\.......\...\...\.....\LandFrame.class
..\...............\.......\...\...\.....\personnel\BringUpOperatePanel$1.class
..\...............\.......\...\...\.....\.........\BringUpOperatePanel$2.class
..\...............\.......\...\...\.....\.........\BringUpOperatePanel$3.class
..\...............\.......\...\...\.....\.........\BringUpOperatePanel$4.class
..\...............\.......\...\...\.....\.........\BringUpOperatePanel.class
..\...............\.......\...\...\.....\.........\BringUpSelectedPanel$1.class
..\...............\.......\...\...\.....\.........\BringUpSelectedPanel$2.class
..\...............\.......\...\...\.....\.........\BringUpSelectedPanel.class
..\...............\.......\...\...\.....\.........\RecordOperatePanel$1.class
..\...............\.......\...\...\.....\.........\RecordOperatePanel$2.class
..\...............\.......\...\...\.....\.........\RecordOperatePanel$3$1.class
..\...............\.......\...\...\.....\.........\RecordOperatePanel$3.class
..\...............\.......\...\...\.....\.........\RecordOperatePanel$4.class
..\...............\.......\...\...\.....\.........\RecordOperatePanel.class
..\...............\.......\...\...\.....\.........\RecordSelectedPanel$1.class
..\...............\.......\...\...\.....\.........\RecordSelectedPanel$2.class
..\...............\.......\...\...\.....\.........\RecordSelectedPanel.class
..\...............\.......\...\...\.....\.........\RewardsAndPunishmentPanel$1.class
..\...............\.......\...\...\.....\.........\RewardsAndPunishmentPanel$2.class
..\...............\.......\...\...\.....\.........\RewardsAndPunishmentPanel$3.class
..\...............\.......\...\...\.....\.........\RewardsAndPunishmentPanel$4.class
..\...............\.......\...\...\.....\.........\RewardsAndPunishmentPanel$5.class
..\...............\.......\...\...\.....\.........\RewardsAndPunishmentPanel.class
..\...............\.......\...\...\.....\.........\TimecardPanel$1.class
..\...............\.......\...\...\.....\.........\TimecardPanel$2.class
..\...............\.......\...\...\.....\.........\TimecardPanel$3.class
..\...............\.......\...\...\.....\.........\TimecardPanel$4.class
..\...............\.......\...\...\.....\.........\TimecardPanel$5.class
..\...............\.......\...\...\.....\.........\TimecardPanel.class
..\...............\......