File list (Check if you may need any files):
terrain engine
..............\bin
..............\...\Terrain.exe
..............\data
..............\....\detail.bmp
..............\....\heightmap.bmp
..............\....\SkyBox
..............\....\......\SkyBox0.bmp
..............\....\......\SkyBox1.bmp
..............\....\......\SkyBox2.bmp
..............\....\......\SkyBox3.bmp
..............\....\......\SkyBox4.bmp
..............\....\......\SkyBox5.bmp
..............\....\terrain-texture3.bmp
..............\readme.txt
..............\source
..............\......\GLEXT.h
..............\......\imgLoadBMP.cpp
..............\......\imgLoadBMP.h
..............\......\IOFile.cpp
..............\......\IOFile.h
..............\......\OGLCMainHeader.h
..............\......\PTypes.h
..............\......\RImage.cpp
..............\......\RImage.h
..............\......\RTexture.cpp
..............\......\RTexture.h
..............\......\Std.h
..............\......\Win32Framework.cpp
..............\......\YourCode.cpp
..............\tools
..............\.....\texgen
..............\.....\......\ijl.h
..............\.....\......\my_jpg_interface.cpp
..............\.....\......\my_jpg_interface.h
..............\.....\......\texgen.cpp
..............\.....\......\texgen.dsp
..............\.....\......\texgen.dsw
..............\.....\......\texgen.h
..............\.....\......\textures
..............\VC6Project
..............\..........\base.h
..............\..........\DynamicCamera.cpp
..............\..........\DynamicCamera.h
..............\..........\ending.cpp
..............\..........\ending.h
..............\..........\matrix.cpp
..............\..........\matrix.h
..............\..........\Terrain.cpp
..............\..........\Terrain.h
..............\..........\VCProject.dsp
..............\..........\VCProject.dsw
..............\..........\VCProject.sln
..............\..........\VCProject.vcproj
..............\..........\vector.cpp
..............\..........\vector.h
..............\..........\YourCode.cpp
..............\..........\YourCode.h