Description: Serial debugging tools and code, and quite useful, once we used to write the game with a win32 program network, the data received with the serial win32 control of the game, directly from the serial port to send messages to the game program can be relieved modify win32 game trouble ~ ~
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File list (Check if you may need any files):
SCOMMV23\AnimateDlgIcon.cpp
........\AnimateDlgIcon.h
........\Debug\AnimateDlgIcon.obj
........\.....\AnimateDlgIcon.sbr
........\.....\HYPERLINK.obj
........\.....\HYPERLINK.sbr
........\.....\PushPin.obj
........\.....\PushPin.sbr
........\.....\SCOMM.bsc
........\.....\SCOMM.exe
........\.....\SCOMM.ilk
........\.....\SCOMM.obj
........\.....\SCOMM.pch
........\.....\SCOMM.pdb
........\.....\SCOMM.res
........\.....\SCOMM.sbr
........\.....\SCOMMDlg.obj
........\.....\SCOMMDlg.sbr
........\.....\SerialPort.obj
........\.....\SerialPort.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\HYPERLINK.CPP
........\HYPERLINK.H
........\LABEL.CPP
........\LABEL.H
........\PushPin.cpp
........\PushPin.h
........\ReadMe.txt
........\.ES\ANIM.BMP
........\...\choosepath.ico
........\...\COMM.ICO
........\...\CURSOR1.CUR
........\...\GJWTECH1.ICO
........\...\GREEN.ICO
........\...\ICON_GRE.ICO
........\...\ICON_NOT.ICO
........\...\icon_not1.ico
........\...\ICON_ON.ICO
........\...\ICON_ON1.ICO
........\...\OFF.ICO
........\...\Pinned.bmp
........\...\Pinned2.bmp
........\...\RED.ICO
........\...\SCOMM.RC2
........\...\UNPINNED.BMP
........\...\xiaofengstudio.bmp
........\...\xiaofengstudio.ico
........\resource.h
........\SCOMM.APS
........\SCOMM.clw
........\Scomm.cpp
........\SCOMM.dsp
........\SCOMM.DSW
........\SCOMM.H
........\SCOMM.NCB
........\SCOMM.OPT
........\SCOMM.plg
........\SCOMM.rc
........\SCOMMDlg.cpp
........\SCOMMDlg.h
........\SerialPort.cpp
........\SerialPort.h
........\StdAfx.cpp
........\StdAfx.h
........\Debug
........\RES
SCOMMV23