Description: A simple C++ based framework for the protection of the console games gaming management, map reading, npc to read a series of gameplay elements
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File list (Check if you may need any files):
ConsoleGame\AtkNPC.cpp
...........\AtkNPC.h
...........\BaseNPC.cpp
...........\BaseNPC.h
...........\bin\profile\Hero.txt
...........\...\.......\map.txt
...........\...\.......\NPClist.txt
...........\ConsoleGame.ncb
...........\ConsoleGame.sln
...........\ConsoleGame.suo
...........\ConsoleGame.vcproj
...........\Debug\AtkNPC.obj
...........\.....\BaseNPC.obj
...........\.....\BuildLog.htm
...........\.....\GameApp.obj
...........\.....\GameMain.obj
...........\.....\GameMap.obj
...........\.....\GameMenu.obj
...........\.....\GameStory.obj
...........\.....\Globaldata.obj
...........\.....\Goods.obj
...........\.....\Hero.obj
...........\.....\NPCManager.obj
...........\.....\ReadIniFile.obj
...........\.....\vc70.idb
...........\.....\vc70.pdb
...........\GameApp.cpp
...........\GameApp.h
...........\GameMain.cpp
...........\GameMap.cpp
...........\GameMap.h
...........\GameMenu.cpp
...........\GameMenu.h
...........\GameStory.cpp
...........\GameStory.h
...........\Globaldata.cpp
...........\GlobalData.h
...........\Goods.cpp
...........\Goods.h
...........\Hero.cpp
...........\Hero.h
...........\NPCManager.cpp
...........\NPCManager.h
...........\ReadIniFile.cpp
...........\ReadIniFile.h
...........\bin\profile
...........\bin
...........\Debug
ConsoleGame