Description: Codes based on OpenGL,analysising the data of land,welecom downloading.
To Search:
- [octree] - 3Do game code, based on the difference o
- [QUADTREEterrain.Rar] - quadtree (incomplete) 3D terrain visuali
- [QuadTreeLOD4cs] - OpenGL and Quadtree completed terrain si
- [opengl] - Read the three-dimensional topographical
- [terrain] - one sample terrain by using vc6 and open
- [demo_de_train] - An C/C++ OpenGL Half Life 1 level viewer
- [Opengl] - OpenGl implementation of arbitrary polyg
- [STM32_9320] - STM32-based 3.2-inch touch screen displa
- [FractalTree] - code of grown tree ,you can change your
File list (Check if you may need any files):
opengl与四叉树模拟地形\source\OPENGL开发库\DLL\GLU.DLL
......................\......\............\...\GLUT.DLL
......................\......\............\...\GLUT32.DLL
......................\......\............\INCLUDE\GL\GL.H
......................\......\............\.......\..\GLAUX.H
......................\......\............\.......\..\GLU.H
......................\......\............\.......\..\GLUT.H
......................\......\............\LIB\GLAUX.LIB
......................\......\............\...\GLU32.LIB
......................\......\............\...\GLUT32.LIB
......................\......\............\...\LIBJPEG.LIB
......................\......\............\...\LIBPNG1.LIB
......................\......\............\...\OPENGL32.LIB
......................\......\源代码\Debug\MainFrm.obj
......................\......\......\.....\StdAfx.obj
......................\......\......\.....\terraintest.exe
......................\......\......\.....\terraintest.obj
......................\......\......\.....\terraintest.pdb
......................\......\......\.....\terraintest.res
......................\......\......\.....\terraintestDoc.obj
......................\......\......\.....\terraintestView.obj
......................\......\......\.....\vc60.pdb
......................\......\......\MainFrm.cpp
......................\......\......\MainFrm.h
......................\......\......\ReadMe.txt
......................\......\......\res\terraintest.ico
......................\......\......\...\terraintest.rc2
......................\......\......\...\terraintestDoc.ico
......................\......\......\...\Toolbar.bmp
......................\......\......\Resource.h
......................\......\......\StdAfx.cpp
......................\......\......\StdAfx.h
......................\......\......\terraintest.aps
......................\......\......\terraintest.clw
......................\......\......\terraintest.cpp
......................\......\......\terraintest.dsp
......................\......\......\terraintest.dsw
......................\......\......\terraintest.h
......................\......\......\terraintest.ncb
......................\......\......\terraintest.opt
......................\......\......\terraintest.plg
......................\......\......\terraintest.rc
......................\......\......\terraintestDoc.cpp
......................\......\......\terraintestDoc.h
......................\......\......\terraintestView.cpp
......................\......\......\terraintestView.h
......................\......\OPENGL开发库\INCLUDE\GL
......................\......\............\DLL
......................\......\............\INCLUDE
......................\......\............\LIB
......................\......\源代码\Debug
......................\......\......\res
......................\......\OPENGL开发库
......................\......\源代码
......................\source
opengl与四叉树模拟地形