Description: A snowman shooting game of the source code. Use D3D implementation, relatively simple, but as a complete run of the game have some learning value.
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RawSocketServerExample
......................\ClosingDialog.cpp
......................\ClosingDialog.h
......................\CRITSECT.CPP
......................\CRITSECT.H
......................\Debug
......................\names.h
......................\RawSocket.cpp
......................\RawSocket.h
......................\RawSocketServerWorker.cpp
......................\RawSocketServerWorker.h
......................\Release
......................\res
......................\...\SocketServer.ico
......................\...\SocketServer.rc2
......................\resource.h
......................\SocketClient
......................\............\Debug
......................\............\.....\StdAfx.sbr
......................\............\.....\vc60.idb
......................\............\.....\vc60.pdb
......................\............\main.cpp
......................\............\Release
......................\............\SC.001
......................\............\SC.002
......................\............\SC.dsp
......................\............\SC.mak
......................\............\SC.plg
......................\............\StdAfx.cpp
......................\............\StdAfx.h
......................\............\StdAfx1.h
......................\SocketServer.001
......................\SocketServer.cpp
......................\SocketServer.dsp
......................\SocketServer.dsw
......................\SocketServer.h
......................\SocketServer.mak
......................\SocketServer.ncb
......................\SocketServer.opt
......................\SocketServer.plg
......................\SocketServer.rc
......................\SocketServerDlg.cpp
......................\SocketServerDlg.h
......................\StdAfx.cpp
......................\StdAfx.h
......................\ThreadDispatcher.cpp
......................\ThreadDispatcher.h