Description: Applications opengl drawing fire effects, application of the gpu technology for the mapping, we want to help
To Search:
- [openglfire] - Students to do the next, using opengl de
- [MyFire1] - this a opengl program to realize the fir
File list (Check if you may need any files):
GPU fire
........\extensions
........\..........\ARB_multitexture_extension.cpp
........\..........\ARB_multitexture_extension.h
........\..........\ARB_texture_border_clamp_extension.cpp
........\..........\ARB_texture_border_clamp_extension.h
........\..........\EXT_blend_minmax_extension.cpp
........\..........\EXT_blend_minmax_extension.h
........\..........\EXT_blend_subtract_extension.cpp
........\..........\EXT_blend_subtract_extension.h
........\..........\NV_register_combiners_extension.cpp
........\..........\NV_register_combiners_extension.h
........\..........\WGL_ARB_extensions_string_extension.cpp
........\..........\WGL_ARB_extensions_string_extension.h
........\..........\WGL_ARB_pbuffer_extension.cpp
........\..........\WGL_ARB_pbuffer_extension.h
........\..........\WGL_ARB_pixel_format_extension.cpp
........\..........\WGL_ARB_pixel_format_extension.h
........\FPS_COUNTER.cpp
........\FPS_COUNTER.h
........\GPU Fire.exe
........\License.txt
........\LOG.cpp
........\LOG.h
........\Main.cpp
........\Main.h
........\Maths
........\.....\COLOR.cpp
........\.....\COLOR.h
........\.....\Maths.h
........\.....\MATRIX4X4.cpp
........\.....\MATRIX4X4.h
........\.....\PLANE.cpp
........\.....\PLANE.h
........\.....\Release
........\.....\VECTOR2D.cpp
........\.....\VECTOR2D.h
........\.....\VECTOR3D.cpp
........\.....\VECTOR3D.h
........\.....\VECTOR4D.cpp
........\.....\VECTOR4D.h
........\PBUFFER.cpp
........\PBUFFER.h
........\Project.sln
........\Project.vcproj
........\Readme.txt
........\TIMER.cpp
........\TIMER.h
........\WINDOW.cpp
........\WINDOW.h