Description: The use of OpenGL written a very simple design of the game, beginners can refer to, configure the correct circumstances can compile.
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File list (Check if you may need any files):
ShotGame\ambient.wav
........\audio.cpp
........\audio.h
........\audiosystem.cpp
........\audiosystem.h
........\camera.cpp
........\camera.h
........\enemy.h
........\engine.cpp
........\engine.h
........\entity.cpp
........\entity.h
........\explode.wav
........\explosion.bmp
........\explosion.cpp
........\explosion.h
........\font.cpp
........\font.h
........\ground.tga
........\gui.cpp
........\gui.h
........\HiResTimer.h
........\InputSystem.cpp
........\InputSystem.h
........\md2.cpp
........\md2.h
........\.odels\Ogro\igdosh.pcx
........\......\....\Ogro.txt
........\......\....\Ogrobase.pcx
........\......\....\Tris.MD2
........\......\....\Weapon.md2
........\......\....\Weapon.pcx
........\......\Rocket.PCX
........\......\rocketair.MD2
........\......\Sodf8\Abarlith.pcx
........\......\.....\SFOD8.txt
........\......\.....\Tris.MD2
........\......\.....\Weapon.md2
........\......\.....\Weapon.PCX
........\object.h
........\oglwindow.cpp
........\oglwindow.h
........\ogro.cpp
........\ogro.h
........\Particles.cpp
........\Particles.h
........\player.cpp
........\player.h
........\rocket.cpp
........\rocket.h
........\ShotGame.dsp
........\ShotGame.dsw
........\ShotGame.exe
........\ShotGame.ncb
........\ShotGame.opt
........\ShotGame.plg
........\ShotGame.sln
........\ShotGame.suo
........\simpengine.cpp
........\simpengine.h
........\sod.cpp
........\sod.h
........\terrain.cpp
........\terrain.h
........\texture.cpp
........\texture.h
........\tree.h
........\vector.h
........\winmain.cpp
........\world.cpp
........\world.h
........\models\Ogro
........\......\Sodf8
........\models
ShotGame