Description: Small Game: Sokoban, with VC6.0 implementation, compiled by, welcome to download.
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File list (Check if you may need any files):
推箱子\skyblue_BoxMan\BoxMan.cpp
......\..............\BoxMan.h
......\..............\BoxManWnd.cpp
......\..............\BoxManWnd.h
......\..............\......_Editer\BoxMan_Edit.cpp
......\..............\.............\BoxMan_Edit.h
......\..............\.............\BoxMan_Editer.aps
......\..............\.............\BoxMan_Editer.clw
......\..............\.............\BoxMan_Editer.cpp
......\..............\.............\BoxMan_Editer.dsp
......\..............\.............\BoxMan_Editer.dsw
......\..............\.............\BoxMan_Editer.h
......\..............\.............\BoxMan_Editer.rc
......\..............\.............\BoxMan_EditerDoc.cpp
......\..............\.............\BoxMan_EditerDoc.h
......\..............\.............\BoxMan_EditerView.cpp
......\..............\.............\BoxMan_EditerView.h
......\..............\.............\Boxman_EditerWnd.cpp
......\..............\.............\Boxman_EditerWnd.h
......\..............\.............\Debug\BoxMan_Editer.res
......\..............\.............\.....\map.info
......\..............\.............\LoadMapDlg.cpp
......\..............\.............\LoadMapDlg.h
......\..............\.............\MainFrm.cpp
......\..............\.............\MainFrm.h
......\..............\.............\map.info
......\..............\.............\map.info.bak
......\..............\.............\ReadMe.txt
......\..............\.............\res\BoxMan_Editer.ico
......\..............\.............\...\BoxMan_Editer.rc2
......\..............\.............\...\BoxMan_EditerDoc.ico
......\..............\.............\...\ico00001.ico
......\..............\.............\...\ico00002.ico
......\..............\.............\...\ico00003.ico
......\..............\.............\...\ico00004.ico
......\..............\.............\...\ico00005.ico
......\..............\.............\...\idr_icon.ico
......\..............\.............\resource.h
......\..............\.............\StdAfx.cpp
......\..............\.............\StdAfx.h
......\..............\Debug\map.info
......\..............\.....\skyblue_BoxMan.res
......\..............\help.bmp
......\..............\help1.bmp
......\..............\HelpDlg.cpp
......\..............\HelpDlg.h
......\..............\MainFrm.cpp
......\..............\MainFrm.h
......\..............\map.info
......\..............\map.info.bak
......\..............\MissionLevelDlg.cpp
......\..............\MissionLevelDlg.h
......\..............\move.wav
......\..............\push.wav
......\..............\ReadMe.txt
......\..............\res\skyblue_BoxMan.ico
......\..............\...\skyblue_BoxMan.rc2
......\..............\...\skyblue_BoxManDoc.ico
......\..............\...\Toolbar.bmp
......\..............\resource.h
......\..............\skyblue_BoxMan.aps
......\..............\skyblue_BoxMan.clw
......\..............\skyblue_BoxMan.cpp
......\..............\skyblue_BoxMan.dsp
......\..............\skyblue_BoxMan.dsw
......\..............\skyblue_BoxMan.h
......\..............\skyblue_BoxMan.ncb
......\..............\skyblue_BoxMan.opt
......\..............\skyblue_BoxMan.plg
......\..............\skyblue_BoxMan.rc
......\..............\skyblue_BoxManDoc.cpp
......\..............\skyblue_BoxManDoc.h
......\..............\skyblue_BoxManView.cpp
......\..............\skyblue_BoxManView.h
......\..............\StdAfx.cpp
......\..............\StdAfx.h
......\..............\victory.wav
......\..............\BoxMan_Editer\Debug
......\..............\.............\res
......\..............\BoxMan_Editer
......\..............\Debug
......\..............\res
......\skyblue_BoxMan
推箱子