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Title: ShadowVolume_ZPass Download
 Description: Using vs2003+ directx9 to achieve three-dimensional shadow, use the stencil buffer to achieve.
 Downloaders recently: [More information of uploader dushouyue]
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File list (Check if you may need any files):
ShadowVolume_ZPass\scr\Camera.cpp
..................\...\Camera.h
..................\...\MechWarrior.cpp
..................\...\MechWarrior.h
..................\...\MechWarrior.ico
..................\...\Game.cpp
..................\...\MechWarrior.rc
..................\...\MechWarrior.sln
..................\...\MechWarrior.suo
..................\...\MechWarrior.suo.old
..................\...\MechWarrior.vcproj
..................\...\MechWarrior.vcproj.ZZPROGRAM.Administrator.user
..................\...\ReadMe.txt
..................\...\Resource.h
..................\...\ShadowVolume.cpp
..................\...\Game.h
..................\...\small.ico
..................\...\StaticMesh.cpp
..................\...\StaticMesh.h
..................\...\stdafx.cpp
..................\...\stdafx.h
..................\...\Terrain.cpp
..................\...\Terrain.h
..................\...\UpgradeLog.XML
..................\...\Utility.cpp
..................\...\Utility.h
..................\...\vfxdebug.cpp
..................\...\vfxdebug.h
..................\...\vfxmemory.cpp
..................\...\vfxmemory.h
..................\...\图片1.png
..................\...\ShadowVolume.h
..................\scr
..................\bin\airplane.x
..................\...\bihull.bmp
..................\...\box.x
..................\...\terrain_detail.dds
..................\...\terrain_heightmap.png
..................\...\terrain_texture.dds
..................\...\wings.bmp
..................\bin
ShadowVolume_ZPass
    

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