Description: This is a sketch game, players must to is to limit the frequency and time, speculation on the screen card to help them 22 matches. The game of life the top left corner for the players, the upper right corner immediately statistical score, the game was the first half of the time Article blood, after the end of the game, or players breaking off, it will leave a name into the Hall of Fame of the screen, players can leave their own name, may also enter search Ranking list, the game had the whole Music and Sound Playback, you can enjoy the game fun.
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File list (Check if you may need any files):
神經衰弱\2.mp3
........\aaa.mp3
........\back.bmp
........\bg.bmp
........\bg2.bmp
........\bi.wav
........\bibi.wav
........\big5bmp.h
........\big5bmp.lib
........\big5bmpd.lib
........\big5gl.h
........\box.h
........\bsname.bmp
........\bubu.wav
........\cAnimation.cpp
........\cAnimation.h
........\card1.bmp
........\card2.bmp
........\card3.bmp
........\card4.bmp
........\card5.bmp
........\card6.bmp
........\card7.bmp
........\cCard.cpp
........\cCard.h
........\cDib.cpp
........\cDib.h
........\cFile.h
........\cFPS.cpp
........\cFPS.h
........\cImage.cpp
........\cImage.h
........\cImageFile.cpp
........\cImageFile.h
........\cInput.cpp
........\cInput.h
........\config.bmp
........\cTimer.cpp
........\cTimer.h
........\cTxtImage.cpp
........\cTxtImage.h
........\cWave.cpp
........\cWave.h
........\debug.h
........\di.wav
........\dido.wav
........\dinput8.lib
........\DxErr9.lib
........\dxguid.lib
........\error.bmp
........\exit.bmp
........\flower.bmp
........\frame.bmp
........\Game.cpp
........\Game.h
........\input\dinput.h
........\input
........\main.cpp
........\main.h
........\mask.bmp
........\mouse.bmp
........\name.bmp
........\need.bmp
........\next.bmp
........\next.wav
........\.umber\0.bmp
........\......\1.bmp
........\......\2.bmp
........\......\3.bmp
........\......\4.bmp
........\......\5.bmp
........\......\6.bmp
........\......\7.bmp
........\......\8.bmp
........\......\9.bmp
........\number
........\ok.bmp
........\open.wav
........\output.txt
........\p1.bmp
........\p2.bmp
........\people.bmp
........\quit.bmp
........\rank.bmp
........\rank.dat
........\ranking.bmp
........\ReadMe.txt
........\resource.h
........\small.bmp
........\sname.bmp
........\start.bmp
........\StdAfx.cpp
........\StdAfx.h
........\test.txt
........\Thumbs.db
........\time.bmp
........\title.bmp
........\Window.cpp
........\Window.h
........\遊戲程式.APS