Description: Backgammon online play version, based on CS framework, but which achieved only basic functionality.
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File list (Check if you may need any files):
RPGGameProject\clear.bat
..............\Framework\AnimationSprite.cpp
..............\.........\AnimationSprite.h
..............\.........\Font.cpp
..............\.........\Font.h
..............\.........\Game.cpp
..............\.........\Game.h
..............\.........\Input.cpp
..............\.........\Input.h
..............\.........\Resources.cpp
..............\.........\Resources.h
..............\.........\Sprite.cpp
..............\.........\Sprite.h
..............\.........\SpriteButton.cpp
..............\.........\SpriteButton.h
..............\.........\SpriteManager.cpp
..............\.........\SpriteManager.h
..............\GameProject\debug\GameClient.exe
..............\...........\.....\GameServer.exe
..............\...........\GameClient\Cards.cpp
..............\...........\..........\Cards.h
..............\...........\..........\chess.png
..............\...........\..........\ClientSocket.cpp
..............\...........\..........\ClientSocket.h
..............\...........\..........\Common.h
..............\...........\..........\GameClient.vcproj
..............\...........\..........\GameClient.vcproj.DADI-PC.Administrator.user
..............\...........\..........\GameClient.vcproj.MH.Administrator.user
..............\...........\..........\GameClient.vcproj.SuDa-20100427UR.Administrator.user
..............\...........\..........\GameDemo.cpp
..............\...........\..........\GameDemo.h
..............\...........\..........\gameover.jpg
..............\...........\..........\Game_bg.jpg
..............\...........\..........\main.cpp
..............\...........\..........\Main_bg.bmp
..............\...........\..........\MsgDefine.h
..............\...........\..........\resource.h
..............\...........\..........\skin\M16.ssk
..............\...........\..........\....\SkinMagicTrial.lib
..............\...........\..........\....\SkinPlusPlus.h
..............\...........\..........\....\SkinPlusPlusDLL.lib
..............\...........\..........\SkinPlusPlusDLL.dll
..............\...........\..........\START.jpg
..............\...........\..........\START.png
..............\...........\..........\START.psd
..............\...........\..........\win.png
..............\...........\..........\winbg.jpg
..............\...........\..........\WinMain.cpp
..............\...........\GameProject.sln
..............\...........\GameProject.suo
..............\...........\....Server\Cards.cpp
..............\...........\..........\Cards.h
..............\...........\..........\Common.h
..............\...........\..........\GameServer.cpp
..............\...........\..........\GameServer.h
..............\...........\..........\GameServer.vcproj
..............\...........\..........\GameServer.vcproj.SuDa-20100427UR.Administrator.user
..............\...........\..........\IOCPServer.cpp
..............\...........\..........\IOCPServer.h
..............\...........\..........\main.cpp
..............\...........\..........\MsgDefine.h
..............\...........\..........\Thread.cpp
..............\...........\..........\Thread.h
..............\...........\UpgradeLog.XML
..............\...........\_UpgradeReport_Files\UpgradeReport.css
..............\...........\....................\UpgradeReport.xslt
..............\...........\....................\UpgradeReport_Minus.gif
..............\...........\....................\UpgradeReport_Plus.gif
..............\...........\GameClient\Debug
..............\...........\..........\skin
..............\...........\....Server\Debug
..............\...........\debug
..............\...........\GameClient
..............\...........\GameServer
..............\...........\_UpgradeReport_Files
..............\Framework
..............\GameProject
RPGGameProject