Description: Bluetooth java source code written procedures. file name and described as follows: ameMIDlet.java Entry point of the game GMCanvas.java This is where most of the work is done. Contains the main game loop etc SplashScreen.java Displays a splash screen Dictionary . java This loads the en.txt file and assigns values to each line in the text file GameEffects.java Handles sound, including loading the music/effects. More on this later Standard.java Handles functions such as displaying text in boxes, saving to RMS etc. BGLayer.java Handles multi directional scrolling. BlueTooth.java An almost empty file for now. We' ll deal with this later.
File list (Check if you may need any files):
framework_bluetooth\BlueTooth.java
...................\BluetoothConnection.java
...................\FrameWork.txt
...................\Includes\GameEffectsMIDP1.java
...................\........\GameEffectsMIDP2.java
...................\........\GameEffectsNOKIA160.java
...................\res\en.txt
...................\...\i2.png
...................\...\p.png
...................\...\t.png
...................\src\BGLayer.java
...................\...\BlueTooth.java
...................\...\Dictionary.java
...................\...\GameEffects.java
...................\...\GameMIDlet.java
...................\...\GMCanvas.java
...................\...\SplashScreen.java
...................\...\Standard.java
...................\Includes
...................\res
...................\src
framework_bluetooth