Description: Graphics good learning materials. 3-D graphics create a projection light rotation, etc., can create a six-sided dodecahedron, etc.
- [OpGL] - This procedure use OpenGL to achieve pri
File list (Check if you may need any files):
OpGL\Debug\MainFrm.obj
....\.....\MainFrm.sbr
....\.....\OpenGL.obj
....\.....\OpenGL.sbr
....\.....\OpenGLDemo.bsc
....\.....\OpenGLDemo.exe
....\.....\OpenGLDemo.ilk
....\.....\OpenGLDemo.obj
....\.....\OpenGLDemo.pdb
....\.....\OpenGLDemo.res
....\.....\OpenGLDemo.sbr
....\.....\OpenGLDemoDoc.obj
....\.....\OpenGLDemoDoc.sbr
....\.....\OpenGLDemoView.obj
....\.....\OpenGLDemoView.sbr
....\.....\OpenGLView.obj
....\.....\OpenGLView.sbr
....\.....\StdAfx.obj
....\.....\StdAfx.sbr
....\.....\vc60.idb
....\.....\vc60.pdb
....\Graphics 模板\Debug\Graphics.exe
....\.............\.....\Graphics.ilk
....\.............\.....\Graphics.obj
....\.............\.....\Graphics.pdb
....\.............\.....\Graphics.res
....\.............\.....\GraphicsDoc.obj
....\.............\.....\GraphicsView.obj
....\.............\.....\MainFrm.obj
....\.............\.....\StdAfx.obj
....\.............\.....\vc60.idb
....\.............\.....\vc60.pdb
....\.............\Graphics.aps
....\.............\Graphics.clw
....\.............\Graphics.cpp
....\.............\Graphics.dsp
....\.............\Graphics.dsw
....\.............\Graphics.h
....\.............\Graphics.ico
....\.............\Graphics.ncb
....\.............\Graphics.opt
....\.............\Graphics.plg
....\.............\Graphics.rc
....\.............\Graphics.rc2
....\.............\GraphicsDoc.cpp
....\.............\GraphicsDoc.h
....\.............\GraphicsDoc.ico
....\.............\GraphicsView.cpp
....\.............\GraphicsView.h
....\.............\MainFrm.cpp
....\.............\MainFrm.h
....\.............\ReadMe.txt
....\.............\res\Graphics.ico
....\.............\...\Graphics.rc2
....\.............\...\GraphicsDoc.ico
....\.............\...\Toolbar.bmp
....\.............\Resource.h
....\.............\StdAfx.cpp
....\.............\StdAfx.h
....\.............\Toolbar.bmp
....\MainFrm.cpp
....\MainFrm.h
....\OpenGL.cpp
....\OpenGL.h
....\OpenGLAuxLibrary.txt
....\OpenGLDemo.clw
....\OpenGLDemo.cpp
....\OpenGLDemo.dsp
....\OpenGLDemo.dsw
....\OpenGLDemo.h
....\OpenGLDemo.ncb
....\OpenGLDemo.opt
....\OpenGLDemo.plg
....\OpenGLDemo.rc
....\OpenGLDemoDoc.cpp
....\OpenGLDemoDoc.h
....\OpenGLDemoView.cpp
....\OpenGLDemoView.h
....\OpenGLView.cpp
....\OpenGLView.h
....\..GL\Debug\MainFrm.obj
....\....\.....\MainFrm.sbr
....\....\.....\OpenGL.obj
....\....\.....\OpenGL.sbr
....\....\.....\OpenGLDemo.bsc
....\....\.....\OpenGLDemo.exe
....\....\.....\OpenGLDemo.ilk
....\....\.....\OpenGLDemo.obj
....\....\.....\OpenGLDemo.pdb
....\....\.....\OpenGLDemo.res
....\....\.....\OpenGLDemo.sbr
....\....\.....\OpenGLDemoDoc.obj
....\....\.....\OpenGLDemoDoc.sbr
....\....\.....\OpenGLDemoView.obj
....\....\.....\OpenGLDemoView.sbr
....\....\.....\OpenGLView.obj
....\....\.....\OpenGLView.sbr
....\....\.....\StdAfx.obj
....\....\.....\StdAfx.sbr
....\....\.....\vc60.idb