Description: Landscaping code and interface sound very good, this is my own innovative yo prepared
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File list (Check if you may need any files):
魏容-仿独霸界面带声音\TEST\Ex_wColor\Debug\Ex_nColor.exe
......................\....\.........\.....\Ex_nColor.ilk
......................\....\.........\.....\Ex_nColor.obj
......................\....\.........\.....\Ex_nColor.pch
......................\....\.........\.....\Ex_nColor.pdb
......................\....\.........\.....\Ex_nColor.res
......................\....\.........\.....\Ex_nColorDoc.obj
......................\....\.........\.....\Ex_nColorView.obj
......................\....\.........\.....\GameBtn.obj
......................\....\.........\.....\GameDlg.obj
......................\....\.........\.....\MainFrm.obj
......................\....\.........\.....\StdAfx.obj
......................\....\.........\.....\TestColorDlg.obj
......................\....\.........\.....\vc60.idb
......................\....\.........\.....\vc60.pdb
......................\....\.........\Ex_nColor.aps
......................\....\.........\Ex_nColor.clw
......................\....\.........\Ex_nColor.cpp
......................\....\.........\Ex_nColor.dsp
......................\....\.........\Ex_nColor.dsw
......................\....\.........\Ex_nColor.h
......................\....\.........\Ex_nColor.ncb
......................\....\.........\Ex_nColor.opt
......................\....\.........\Ex_nColor.plg
......................\....\.........\Ex_nColor.rc
......................\....\.........\Ex_nColorDoc.cpp
......................\....\.........\Ex_nColorDoc.h
......................\....\.........\Ex_nColorView.cpp
......................\....\.........\Ex_nColorView.h
......................\....\.........\GameBtn.cpp
......................\....\.........\GameBtn.h
......................\....\.........\GameDlg.cpp
......................\....\.........\GameDlg.h
......................\....\.........\MainFrm.cpp
......................\....\.........\MainFrm.h
......................\....\.........\ReadMe.txt
......................\....\.........\res\Ex_nColor.ico
......................\....\.........\...\Ex_nColor.rc2
......................\....\.........\...\Ex_nColorDoc.ico
......................\....\.........\...\Toolbar.bmp
......................\....\.........\resource.h
......................\....\.........\StdAfx.cpp
......................\....\.........\StdAfx.h
......................\....\.........\TestColorDlg.cpp
......................\....\.........\TestColorDlg.h
......................\....\Windowtest\BitButtonNL\BitButtonNL.cpp
......................\....\..........\...........\BitButtonNL.h
......................\....\..........\Debug\BitButtonNL.obj
......................\....\..........\.....\MainFrm.obj
......................\....\..........\.....\My6Dlg.obj
......................\....\..........\.....\StdAfx.obj
......................\....\..........\.....\vc60.idb
......................\....\..........\.....\vc60.pdb
......................\....\..........\.....\Windowtest.exe
......................\....\..........\.....\Windowtest.ilk
......................\....\..........\.....\Windowtest.obj
......................\....\..........\.....\Windowtest.pch
......................\....\..........\.....\Windowtest.pdb
......................\....\..........\.....\Windowtest.res
......................\....\..........\.....\WindowtestDoc.obj
......................\....\..........\.....\WindowtestView.obj
......................\....\..........\MainFrm.cpp
......................\....\..........\MainFrm.h
......................\....\..........\My6Dlg.cpp
......................\....\..........\My6Dlg.h
......................\....\..........\ReadMe.txt
......................\....\..........\res\Back.bmp
......................\....\..........\...\Btn_Blue_High.bmp
......................\....\..........\...\Btn_Blue_Normal.bmp
......................\....\..........\...\Btn_Kill_High.bmp
......................\....\..........\...\Btn_Kill_Normal.bmp
......................\....\..........\...\Btn_Left_High.bmp
......................\....\..........\...\Btn_Left_Normal.bmp
......................\....\..........\...\Btn_Max