Description: Beida Jade Bird Magic Warrior, a simple turn-based game that can archive and read files, C/S structure
To Search:
- [MyNewGame] - Write your own stand-alone game magic fi
- [MagicWarrior] - Beida Jade Bird s2 depth. NET platform a
File list (Check if you may need any files):
MyGame\MyGame4\bin\Debug\ContinueGame.gif
......\.......\...\.....\data.game
......\.......\...\.....\data.txt
......\.......\...\.....\Exit.gif
......\.......\...\.....\hero.gif
......\.......\...\.....\heroDead.gif
......\.......\...\.....\heroHead.jpg
......\.......\...\.....\level1.bmp
......\.......\...\.....\level1.jpg
......\.......\...\.....\menu.jpg
......\.......\...\.....\monkey.gif
......\.......\...\.....\monkeyDead.gif
......\.......\...\.....\monkeyHead.jpg
......\.......\...\.....\MyGame4.exe
......\.......\...\.....\MyGame4.pdb
......\.......\...\.....\MyGame4.vshost.exe
......\.......\...\.....\NewGame.gif
......\.......\...\.....\Thumbs.db
......\.......\...\.....\turtle.gif
......\.......\...\.....\turtleDead.gif
......\.......\...\.....\turtleHead.jpg
......\.......\...\.....\we.bmp
......\.......\...\.....\保存L.gif
......\.......\...\.....\退出L.gif
......\.......\Game.cs
......\.......\GameManager.cs
......\.......\GameMode.cs
......\.......\Hero.cs
......\.......\ISkillAttack.cs
......\.......\Level.cs
......\.......\Level1Form.cs
......\.......\Level1Form.Designer.cs
......\.......\Level1Form.resx
......\.......\Level2Form.cs
......\.......\Level2Form.Designer.cs
......\.......\Level2Form.resx
......\.......\LevelFactory.cs
......\.......\MainForm.cs
......\.......\MainForm.Designer.cs
......\.......\MainForm.resx
......\.......\MonkeyMonster.cs
......\.......\Monster.cs
......\.......\MyGame4.csproj
......\.......\obj\Debug\MyGame4.csproj.FileListAbsolute.txt
......\.......\...\.....\MyGame4.csproj.GenerateResource.Cache
......\.......\...\.....\MyGame4.exe
......\.......\...\.....\MyGame4.Level2Form.resources
......\.......\...\.....\MyGame4.LevelFrm.resources
......\.......\...\.....\MyGame4.MainForm.resources
......\.......\...\.....\MyGame4.pdb
......\.......\...\.....\MyGame4.Properties.Resources.resources
......\.......\...\.....\TempPE\Properties.Resources.Designer.cs.dll
......\.......\Program.cs
......\.......\...perties\AssemblyInfo.cs
......\.......\..........\Resources.Designer.cs
......\.......\..........\Resources.resx
......\.......\..........\Settings.Designer.cs
......\.......\..........\Settings.settings
......\.......\TurtleMonster.cs
......\.......\UIContainer.cs
......\.......\Weapon.cs
......\MyGame4.sln
......\MyGame4.suo
......\.......\obj\Debug\Refactor
......\.......\...\.....\TempPE
......\.......\bin\Debug
......\.......\obj\Debug
......\.......\bin
......\.......\obj
......\.......\Properties
......\MyGame4
MyGame